Managing, Coalition:SWOE

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Coalition Limits

Growing a Coalition is not an easy task. It's expensive and most of the cost and effort lies squarely on the shoulder of the Hegemon. There are also hard limits on member count, soft limits on finding quality members as a new Coalition, and the general difficulties incurred by a Leader leading a group. If you don't care about your group, then it's low maintenance...but it won't amount to anything either.

Finding Members

You need to get the word out if you want to see the light of day on the Coalition boards. Coalition Ranking is earned by fulfilling the Coalition Achievements. Territory is gained from Pantheons held by the Coalition. Unless you are already a power player and capable of taking and holding a Pantheon by yourself, you aren't going to have any Territory starting out but with a team of active members, your Coalition may quickly begin to fulfill the first of many Achievements, as shown on the front page of "My Coalition". A good Coalition description will help tell others about your Coalition requirements and general game-play philosophy but you may still want to create a Recruiting Ad and post it on the Sparta Forum page as well as on the Timelines of Coalition Members, to attract their friends.


The Academy was originally intended as a means for Coalitions to bring in fresh recruits at an early level and guide them as grow and progress in the game. The hope, of course, is that the Academy Scholar will progress into becoming a full-fledged member of the Coalition, one who is already familiar with how the group operates. The way the Academy currently works is that Hegemon has the option to turn the Academy On or Off in the Coalition settings.

When the Academy is "On", it has 10 slots and the minimum default level for entry via the Academy is level 5. The Hegemon has no control over who joins via the Academy. Instead, once a player reaches level 5 in the game, they will be able to browse the Coalition rankings in the Embassy. If a Coalition has an Academy with open slots, the listing will allow the option to join the group instantly. There is no messaging or confirmation required.

Once the Applicant elects to join, they are added to the Coalition. They will be assigned the rank of Scholar, which is the lowest rank possible in the Coalition. They will have no group privileges and therefore will not be allowed to collect Coalition Tournament rewards, but they will have the group's insignia. It is up to the Hegemon whether to promote them and make them a full Coalition member or not. The Hegemon can remove any individual from the Coalition at any time. If the Coalition does not have Academy enabled then Applicants may only request admission to the Coalition and only if they meet the selected level requirements. If you are looking to expand your Coalition, the Academy is a generally a good idea because it allows you to bring in more potential recruits. That said, you will likely have to sift through quite a few rocks before you find a few gems.

Coalition Information Message

  • Make it Simple
  • State what kind of group you are
  • State what kind of member you are looking for
  • Stick to the important rules
  • If your Coalition belongs to a group of Coalitions, feel free to mention that

Making a good Coalition Information Message only goes so far, you will have to get people to click on your Coalition Information to even see it. The bottom line is that you are going to have to ask people to join your Coalition. Just like any recruiting effort, be prepared to hear "No" a lot more than "Yes". Ask everyone. The worst thing is you get someone that doesn't live up to your standards and you remove them from the Coalition. As long as you never pass up your Hegemon title, you can be the supreme dictator and your word is law. Sure you can give the illusion of a democracy and ask for input but there certainly aren't any in-game mechanics for voting (April Fool's jokes aside) you out. Do remember though that while your members can't vote you out, they can vote with their feet and leave. The point is, don't hesitate to add someone if you have open slots because unless you plan to do all the upgrades on your own, you're going to want contributing members.

If you are going to ask people close to your city, ask active ones that hit back. Don't ask farms or potential farms. Farms are a liability and can "contribute" to your cause without being in your group if you take my meaning. Look for the player who hits you back or negotiates with you.

An alternative to active recruiting is to simply open your Coalition slots up as Academy slots. This will allow new players to be randomly selected for your group. You will have no guarantee of the kind of player you will get, but you will be able to train them and perhaps show them the value of being in your Coalition instead of moving on to another one.

Basic Expansion

You start with 10 slots. Each expansion gives you a further 10 members. How fast you expand is up to you. Some players would prefer to get it over with as soon as possible and others would prefer to only expand when they've filled their current slots. Keep in mind that if you ever fill your slots, nobody can apply to your group. It's generally good to stop one short so people can apply as you expand. Unfortunately, the Hegemon must apply the expansion and to do so they must have the necessary resources in their own storage. That means that you must first upgrade your storage and second gather the necessary resources.

Expansion Chart

Coalition Level

Cost (Each Resource)

Member Limit

Level 1



Level 2



Level 3



Level 4



Level 5



Level 6



Level 7



Level 8



Level 9



Level 10



Coalition Rank

Rank structure gives you a way to differentiate your players. Keep in mind that certain levels incur privileges that you may or may not want to share.

  • Hegemon of course has full privileges. Do not ever give up the post unless you either intend to give it up permanently or you have absolute trust in the player you give it to. Once done, they are effectively Hegemon and can just as easily kick you from your own group.
  • Polemarch has recruiting privileges in that they can approve, reject, and issue invitations to other players to join the Coalition. They can also remove players, below the rank of Polemarch, from the Coalition and promote/demote those in the Coalition below the rank of Polemarch. Given the amount of control, Polemarch should be entrusted to only a few trusted individuals.
  • Commandant is considered a leadership role by many though it doesn't have the same privileges as a Polemarch. This is the generally the rank you will want to give out when you want to designate that someone has authority in the group without compromising the mechanics of the group.
  • The remaining ranks are generally yours to assign as you choose. There is little difference between the ranks apart from their ordering. The lowest ranks however will not be privy to the full unit counts on your Pantheons so keep this in mind when promoting new members.

-Note: Only members with rang of Hegemon, Polemarch, Commandant and Standard-Bearer can lead Coalition Attack on opponents antheon or Coalition Capital.

Ranks Ordering

Rank Selection
  • Hegemon
  • Polemarch
  • Commandant
  • Standard-Bearer
  • Ambassador
  • Hippeus
  • Metic
  • Centurion
  • Citizen
  • Trainee
  • Scholar (Academy member, not a full-fledged member of the Coalition)

-Note: Members with rank of Citizen,Trainee and Scholar can't see defensive units in Pantheons and Coalition Capital.

Basic Maintainance


Set the minimum level in the Coalition Settings accessed from the Coalition Information Tab in the Embassy.

Set Academy settings in the Coalition Settings accessed from the Coalition Information Tab in the Embassy.

Add a member by accepting a current application on your Applicants tab in the Embassy.

Coalition Name

Hegemon can change name of his coalition.

Price for changing name of coalition is 5000 Drachmas.

You can change the coalition name once a month only! Your coalition name can not exceed 20 characters limit. Choose Carefully!

Invite Accept

You may also send out Invitations, to join the Coalition, to players via their City menu. Requests which have been sent, by all Officers, are noted in the Invitations Tab, under the Applicants tab in the Embassy.

Removing a member simply involves finding their name through the Warriors tab in the Embassy and clicking the trash can to the right of their name. Members may remove themselves from the Coalition at any time.

Additional Privileges

Currently, there are two additional privileges that can be set on the Coalition Member Roster: Orichalcum Privileges and Diplomatic Privileges.

  • Orichalcum Privileges determines which players may use Orichalcum, from your Pantheons, for upgrading their troops.

Orichalcum Privileges

  • Diplomatic Privileges allows a member to change diplomatic status(es) with other Coalitions as well as the ability to initiate a Challenge.

Diplomatic Privileges

Diplomatic Status Selection


The Statistics Tab of the Embassy provides a quick overview of your Coalition Troop Strength and Disposition. Statistics are available for Offense, Defense, and Scouting. Offense lists Rank, Name, Level, Position, Total Units, Total Offense and Gain/Loss. Total Units counts all Offense units the player has anywhere. Total Offense calculates the Offense value of all that player's units. The Gain/Loss is how much their Total Offense has changed since the previous week. Similar statistics are listed for Defense and Scouts. The one addition is that on Defense there is a column listing how much of their Defense is located in a Pantheon. If your Coalition has Pantheons this lets you quickly see who is contributing to Pantheon defense. Statistics does not list individual troop types, only a total number of all troops for Offense, Defense and Scouting.

By default, only the Hegemon has access to the Statistics Page. However, The gear icon allows the Hegemon to select other ranks who can see the numbers as well. Be careful to whom you give access to this information and where you share it outside the Coalition as this clearly gives another Coalition a snapshot of the strength and disposition of your Coalition.

New Feature: Coalition Standards!

Coalition Standards

From this day forth, my personal advisory committee shall aid you in expanding your Coalitions, by granting you the use of Coalition Standards!

Coalition Standards are special items that are used to increase your Coalition’s maximum membership limit!

Upon reaching Level 50, Coalition Members will automatically begin receiving Coalition Standards for every 5th additional Level attained. The rate at which Standards are earned will increase over time, as follows:

  • Level 50 – 1 Coalition Standard
  • Level 55 – 2 Coalition Standards
  • Level 60 – 3 Coalition Standards
  • Level 65 – 4 Coalition Standards
  • Level 70 – 5 Coalition Standards.

To use these Standards and allow your Coalition to recruit extra members, go to the Embassy, open the "My Coalition" tab and look in the "Expansion" section. From here you can view how many Coalition Standards you and your Coalition members currently have available, as well as using your Standards to increase your membership limit, up to the hard limit of 150 Coalition members.

Each additional Coalition Membership slot requires 20 Coalition Standards to be unlocked.

Make great use of this change Archons; become the most powerful Coalition in the lands and fell Xerxes’ forces once and for all!

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