Defensive Units
When it comes down to it, you need to defend yourself. There are a number of defensive units available to you after negotiating their contracts. Defense has the upper hand over the attacker because you can customize your defensive army to guard against specific classes of attackers. Each defensive unit has 4 defensive stats, indicating their strength vs light infantry, heavy infantry, armored vehicles or combat aviation. Some units do better against air than others. Some are stronger against other infantry. Try to construct a strong army that can guard against a variety of attackers.
Unit Type: Light Infantry
Sapper
|
Offense |
10
|
Light Infantry Defense |
20
|
Heavy Infantry Defense |
20
|
Armor Defense |
18
|
Combat Aviation Defense |
18
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
1 Ration/Hr
|
Capacity |
10
|
Cost |
75 Fuel, 30 Ammo, 15 Rations
|
Production Time |
3 Minutes
|
|
PAG Code #0051-A
PAG Standard Combat Demolitions and Site Security (Code #0051-A)
Preimium Agmen Groupe (PAG) sappers are experts at close-quarters urban combat and defensive combat engineering. Hardened by brutal street-by-street combat against the heavily armed slum gangs of post-EU France, they are the first ones in and the last ones out of any high-risk defensive engagement. When deployed in large numbers, they are especially effective against light and heavy infantry units.
|
Veteran Sapper
|
Offense |
10
|
Light Infantry Defense |
21
|
Heavy Infantry Defense |
21
|
Armor Defense |
19
|
Combat Aviation Defense |
19
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
0.5 Ration/Hr
|
Capacity |
10
|
Cost |
20 Funds
|
Production Time |
3 Minutes
|
|
PAG Code #0051-A
PAG Standard Combat Demolitions and Site Security (Code #0051-A)
The Veteran Sapper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 0.5 rations per hour.
|
Light Sniper
|
Offense |
15
|
Light Infantry Defense |
30
|
Heavy Infantry Defense |
26
|
Armor Defense |
16
|
Combat Aviation Defense |
16
|
|
Designation |
Defense
|
Speed |
6
|
Upkeep |
1 Ration/Hr
|
Capacity |
13
|
Cost |
90 Fuel, 60 Ammo, 42 Rations
|
Production Time |
4 Min 30 Seconds
|
|
GS8 (Code #0072-C)
GS8 Asset Protection Package - Light Sniper (Code #0072-C)
The Former SAS marksmen employed by GS8 are widely regarded as some of the best in the industry. Favoring light-caliber rifles and shoot-and-displace tactics, when deployed defensively around high-balue targets, they are particularly effective against dismounted infantry, picking off enemy officers and NCOs and limiting your enemy's ability to move freely on the battlefield. GS8's per-kill contract bonus program ensure that these highly motivated professionals will secure your company's property as long as they have targets and ammunition.
|
Veteran Light Sniper
|
Offense |
16
|
Light Infantry Defense |
32
|
Heavy Infantry Defense |
27
|
Armor Defense |
17
|
Combat Aviation Defense |
17
|
|
Designation |
Defense
|
Speed |
6
|
Upkeep |
0.5 Ration/Hr
|
Capacity |
13
|
Cost |
20 Funds
|
Production Time |
4 Min 30 Seconds
|
|
GS8 (Code #0072-C)
GS8 Asset Protection Package - Light Sniper (Code #0072-C)
The Veteran Light Sniper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 0.5 rations per hour.
|
Sniper Scout
|
Offense |
15
|
Light Infantry Defense |
30
|
Heavy Infantry Defense |
30
|
Armor Defense |
30
|
Combat Aviation Defense |
30
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
2 Ration/Hr
|
Capacity |
20
|
Cost |
200 Fuel, 120 Ammo, 200 Rations
|
Production Time |
7 Minutes
|
|
ARES JSCo
The "Ares" Sniper Scouts have served in two Chechen conflicts throughout 2015-16 and they've participated in various counter-terrorist missions in the Caucasus and unnamed operations throughout the globe for Russian interests from 2014-18.
These soldiers' motto and life philosophy is "FOFEBA - Forward of the Forward Edge Battle Area." They are fearless, strong and almost invisible to the enemy. Packing long range small arms sniper rifles mixed with high velocity automatic weapons, the Ares Sniper Scouts are who you can call when there is no one left to answer. Point them in the right direction and unleash them on the enemy or for the fun of it, insert them behind enemy lines and tell them to make their own way home!
The autonomous mobile forces are utilized in acting behind enemy lines, profiting by their speed, technical training and screening skills for surgical strikes. Sniper Scouts are trained to liquidate commanders, to organize ambushes, to sabotage the armies. They have the capability to cover massive distances on foot behind enemy lines whether in military uniform or civilian attire which enables them for dual use in both regular warfare and urban operations regardless of the conflict.
|
Veteran Sniper Scout
|
Offense |
16
|
Light Infantry Defense |
32
|
Heavy Infantry Defense |
32
|
Armor Defense |
32
|
Combat Aviation Defense |
32
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
1 Ration/Hr
|
Capacity |
20
|
Cost |
20 Funds
|
Production Time |
7 Minutes
|
|
ARES JSCo
The Veteran Sniper Scout adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour.
|
Rhino
|
Offense |
15
|
Light Infantry Defense |
30
|
Heavy Infantry Defense |
30
|
Armor Defense |
30
|
Combat Aviation Defense |
30
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
1 Ration/Hr
|
Capacity |
20
|
Cost |
105 Thulium
|
Production Time |
5 Minutes
|
|
Syndicate Tactical Assault Group
|
Unit Type: Heavy Infantry
Heavy Sniper
|
Offense |
40
|
Light Infantry Defense |
130
|
Heavy Infantry Defense |
170
|
Armor Defense |
170
|
Combat Aviation Defense |
130
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
2 Rations/Hr
|
Capacity |
117
|
Cost |
880 Fuel, 350 Ammo, 530 Rations
|
Production Time |
19 Minutes
|
|
PAG Heavy Sniper/Combat Support Package (Contract Code #0053-A)
It's hard to overstate the psychological impact PAG Heavy Sniper/Anti-Material units have on the battlefield. Masters of camouflage, Heavy Snipers pack the firepower needed to reach out and touch anything that strays within their nearly 2km kill zone. Special armor-piercing sabot rounds and high-caliber anti-materiel rifles allow them to punch fist-sized holes in anything from vehicle engine blocks to armor plating. Reliable sources from the recent conflict in Angola report that one PAG heavy sniper team was able to turn a fully manned Excellia armored personnel carrier into an 18 ton calzone in under two minutes.
|
Veteran Heavy Sniper
|
Offense |
42
|
Light Infantry Defense |
136
|
Heavy Infantry Defense |
178
|
Armor Defense |
178
|
Combat Aviation Defense |
136
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
1 Rations/Hr
|
Capacity |
117
|
Cost |
50 Funds
|
Production Time |
19 Minutes
|
|
PAG Heavy Sniper/Combat Support Package (Contract Code #0053-A)
The Veteran Heavy Sniper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour.
|
Mortar Infantry
|
Offense |
50
|
Light Infantry Defense |
170
|
Heavy Infantry Defense |
170
|
Armor Defense |
130
|
Combat Aviation Defense |
130
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
2 Rations/Hr
|
Capacity |
250
|
Cost |
950 Fuel, 570 Ammo, 380 Rations
|
Production Time |
19 Minutes
|
|
GS8 Asset Protection Package - Mortar Team/Indirect Fire Support (Contract Code #0071-A)
After over a century of use, the infantry mortar remains one of the most effective and feared defensive weapons on the battlefield. When crewed by an experienced mortar team, the portable infantry mortar can rain down up to 120 HE shells in under four minutes on advancing infantry and light mechanized units - putting any attacker in a world of suck. GS8 mortarmen are considered the best in the business, regularly putting 20 to 25 rounds in the air before the first round impacts.
|
Veteran Mortar Infantry
|
Offense |
52
|
Light Infantry Defense |
178
|
Heavy Infantry Defense |
178
|
Armor Defense |
136
|
Combat Aviation Defense |
136
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
1 Rations/Hr
|
Capacity |
127
|
Cost |
50 Funds
|
Production Time |
19 Minutes
|
|
GS8 Asset Protection Package - Mortar Team/Indirect Fire Support (Contract Code #0071-A)
The Veteran Heavy Sniper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour.
|
Syndicate Mortar Infantry
|
Offense |
50
|
Light Infantry Defense |
180
|
Heavy Infantry Defense |
140
|
Armor Defense |
160
|
Combat Aviation Defense |
160
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
1 Rations/Hr
|
Capacity |
120
|
Cost |
N/A
|
Production Time |
N/A
|
|
Syndicate Special Contract
The Syndicate Mortar Infantry adds unique defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour, as well as a distinct visual appearance. Syndicate Mortar Infantry are only acquired as rewards from completing the first 12 missions of the Project Torchlight side-missions and cannot be built by the player.
|
Vector
|
Offense |
50
|
Light Infantry Defense |
150
|
Heavy Infantry Defense |
150
|
Armor Defense |
150
|
Combat Aviation Defense |
150
|
|
Designation |
Defense
|
Speed |
24
|
Upkeep |
1 Rations/Hr
|
Capacity |
120
|
Cost |
445 Thulium
|
Production Time |
23 Minutes
|
|
Syndicate Tactical Assault Group
You wouldn't bring a nice to a gunfight, but given a choice, everyone would love to bring the new Microwave-based weapon (MGVT-525) and obliterate everyone and everything in sight. The Syndicate contributed and invested heavily in the development of the weapon and supplied it to their Heavy Infantry Units, the "Vector" Heavy Infantry Troopers. With its near-unlimited ammunition and quick firing rate, this directed energy system has quickly become a Vector favorite. The only disadvantage of this gun is that it is based on Thulium, and thus is extremely heavy - so can only be used in Garrisons.
|
Unit Type: Armor
M22043 Creighton
|
Offense |
80
|
Light Infantry Defense |
300
|
Heavy Infantry Defense |
300
|
Armor Defense |
500
|
Combat Aviation Defense |
500
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
3 Rations/Hr
|
Capacity |
176
|
Cost |
2500 Fuel, 1000 Ammo, 1500 Rations
|
Production Time |
50 Minutes
|
|
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)
The M22043 Light Fighting Vehicle, fielded by Creighton Motors, is the latest addition to the large family of light mechanized vehicles that have served as the basic workhorse of the U.S. light and mechanized infantry. Built with a heavy chassis and powerful engine, the M22043 can be upgraded to offer improved lateral protection from small arms fire, RPGs, mine and IED threats, and support for additional armor packages. The M22043 may be optionally kitted with a variety of heavy machine guns, automatic mortars and anti-air or antitank weapon systems.
|
Veteran M22043 Creighton
|
Offense |
84
|
Light Infantry Defense |
315
|
Heavy Infantry Defense |
315
|
Armor Defense |
525
|
Combat Aviation Defense |
525
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
1.5 Rations/Hr
|
Capacity |
176
|
Cost |
100 Funds
|
Production Time |
50 Minutes
|
|
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)
The Veteran M22043 Creighton adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1.5 ration per hour.
|
Mauler AFV
|
Offense |
100
|
Light Infantry Defense |
380
|
Heavy Infantry Defense |
380
|
Armor Defense |
500
|
Combat Aviation Defense |
400
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
3 Rations/Hr
|
Capacity |
194
|
Cost |
2700 Fuel, 1600 Ammo, 1000 Rations
|
Production Time |
52 Minutes
|
|
Excellia Light Armor - Missile Vehicle Brigade/Anti-Armor (Contract Code #0317-A)
The M1193 "Mauler" Light Armored Fighting Vehicle (LFV) is a lighter, faster variant of the venerable Mauler eight-wheeled armored fighting platform. Introduced in the mid 2010s for service in Syria and Afghanistan, the M1193 is equipped with twin 7.62 mm machine guns. When crewed by infantrymen equipped with SACLOS guided missiles, the M1193 can prove a highly mobile tank killer as well, offering brigade-level overwatch capability to any fighting force.
|
Veteran Mauler AFV
|
Offense |
84
|
Light Infantry Defense |
399
|
Heavy Infantry Defense |
399
|
Armor Defense |
525
|
Combat Aviation Defense |
420
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
1.5 Rations/Hr
|
Capacity |
194
|
Cost |
100 Funds
|
Production Time |
50 Minutes
|
|
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)
The Veteran Mauler AFV adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1.5 ration per hour.
|
Syndicate M22043 Creighton
|
Offense |
100
|
Light Infantry Defense |
400
|
Heavy Infantry Defense |
400
|
Armor Defense |
480
|
Combat Aviation Defense |
480
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
1.5 Rations/Hr
|
Capacity |
200
|
Cost |
N/A
|
Production Time |
N/A
|
|
Syndicate Special Contract
The Syndicate M22043 Creighton adds unique defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour, as well as a distinct visual appearance. Syndicate M22043 Creightons are acquired from Global Quests, Mano a Mano rewards fro the Project Torchlight side-mission completions.
|
Unit Type: Combat Aviation
Mz-29 Firedrake
|
Offense |
120
|
Light Infantry Defense |
400
|
Heavy Infantry Defense |
500
|
Armor Defense |
725
|
Combat Aviation Defense |
725
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
4 Rations/Hr
|
Capacity |
267
|
Cost |
3700 Fuel, 1500 Ammo, 2300 Rations
|
Production Time |
74 Minutes
|
|
Excellia Silver Client Package - Mz-29 Combat Aviation Brigade (Contract Code #1002-B)
The Czech-made Mz-29 Firedrake is loosely based on a design that has seen service in over 25 conflicts in 30 national militaries through over 50 years of operations, and still remains a powerful force on the battlefield. Fast, highly survivable, and offering a unique combination of heavy firepower and light troop transport capability, the extensively upgraded models acquired by Excellia Battlefield Systems are capable of stopping advancing air, armor and infantry assailants in their tracks.
|
Veteran Mz-29 Firedrake
|
Offense |
126
|
Light Infantry Defense |
420
|
Heavy Infantry Defense |
525
|
Armor Defense |
761
|
Combat Aviation Defense |
761
|
|
Designation |
Defense
|
Speed |
12
|
Upkeep |
2 Rations/Hr
|
Capacity |
261
|
Cost |
200
|
Production Time |
74
|
|
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)
The Veteran Mz-29 Firedrake adds 5% more defensive points vs. each attacking class and reduces the upkeep to 2 ration per hour.
|
Syndicate Mz-29 Firedrake
|
Offense |
150
|
Light Infantry Defense |
550
|
Heavy Infantry Defense |
550
|
Armor Defense |
700
|
Combat Aviation Defense |
700
|
|
Designation |
Defense
|
Speed |
18
|
Upkeep |
2 Rations/Hr
|
Capacity |
300
|
Cost |
N/A
|
Production Time |
N/A
|
|
Syndicate Special Contract
The Syndicate Mz-29 Firedrake adds unique defensive points vs. each attacking class and reduces the upkeep to 2 rations per hour, as well as a distinct visual appearance. Syndicate Mz-29 Firedrakes are only acquired from the Project Torchlight side-mission completions.
|