Settlements

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Overview

Each Settlement pays it's conqueror in Sapphires, or in one of the three main types of Resources (Gold, Iron, and Food). There are three types of Settlements: large, medium, and small. The amount of Resources recovered from the Settlement per hour and the total amount of the Tribute available depends on its size. The larger the Settlement, the more Resources it can collect per hour, and the greater its total worth. When all the Tribute at a Settlement has been collected (or its time limit expires) it will disappear from the Map. The time remaining until a Settlement disappears is displayed on the pop-up Map menu and at your Command buildings (Keep and Eagle's Nest). Every new Settlement starts off vacant and unguarded, so be the first to find the new ones! Any player can view the amount of Resources stored in the Settlement by placing their cursor over it.

Speed

The maximum travel time to any Settlement on the Map is 1 hour for all players.

Spying

To spy on a Settlement, build the House of Lords and the Hall of Shadows, select the number of Silent Ones you want to send for the mission and click "Send". Successful Spying missions allow you to detect all Units defending a Settlement - including its owner's Units and other players' Reinforcements. Recruit and station as many Silent Ones as you can to protect your Settlement from being spied on.

Conquer

Building House of Lords allows you to conquer 1 Settlement. Select the "Settlements" tab, then choose the type and number of Units you want to send on the mission and click "Send". If you succeed, your force will conquer the Settlement and you'll be able to view its info under the "Settlements" tab at the Keep. Once you've captured the Settlement , it starts collecting resources. You can claim Resources from Settlements once an hour. If you don't collect Resources for more than 12 hours, they cease collecting. If a Town is conquered from another player, the new owner doesn't get any of its previous owner's collected or claimed Resources. The Settlement starts collecting Resources again, but the total amount of Resources in the Settlement continues to deplete regardless of how many times it changes hands. Be sure to maintain a large garrison of Defensive Units at your conquered Settlements to keep them under your control. You can also Dispatch Spies to and attack your Allies' Settlements ... but do so at your own risk. Sometimes short-term profit isn't worth losing a valuable Alliance over. If your Settlement is captured by an Enemy force, all surviving defenders and Reinforcements will return to their respective owners.

Reinforcements

To send and receive Reinforcements, you need to discover 'Art of War' and build the Keep. Select the number and type of Units you want, and then dispatch them as Reinforcements to your or your Allies' Settlements . Sending Reinforcements to other Settlements does not allow you to collect Resources from that Settlement, but if you help your Friends control their Settlements they might return the favor or pay you a percentage for protection. If you recall all of your Units from one of your Settlements , all Reinforcements belonging to other players will automatically be returned to their respective Castles. If all your Units at a Settlements are destroyed, all surviving Reinforcements automatically return to their owners. To control your Reinforcements in other Settlements , go to the Keep, open the "Garrisons" tab and choose the "Settlement" filter.

Counselor Reports

You will receive information on battles for you and your Allies' Settlements in your Grand Marshal's reports.

Your Lord Steward will send you the information about Resource delivered.

Types of Settlements


See Also



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