Search and Destroy:SI
Zheng Shi Holdings Group Locations - Overview
ZHG Locations are strategic positions across the Zandian countryside that have been occupied by hostile Zheng Shi forces, or that are under imminent threat of Zheng Shi attack. You have been pre-cleared to execute standing Search and Destroy contracts to harass, engage, and eliminate these Zheng Shi strong points at your discretion. Successfully completing these allows you to:
- Earn mission items for Global Missions
- Liberate new Units above your current contracting level
Be advised - while many Zheng Shi Locations may offer valuable recoverable assets (resource caches or unaffiliated new recruits) - some will offer nothing but high casualties and the opportunity to earn Experience Points. Evaluate your goals and current strength carefully before engaging, and do not waste units you cannot afford to lose. While not every successful mission will offer a reward, each ZHG Location you neutralize for no reward counts towards your eventual payout. Each skipped payout increases your odds of receiving a bonus on your next attempt - so keep trying!
Every ZHG Location has its own Level, indicating the approximate size and strength of the enemy force. You may attack the same Location as many times as needed in order to destroy all hostile units.
All Zheng Shi locations can be viewed from your Radar on the "Zheng Shi Forces" tab.
Radar gives you intel about:
Upgrading the Radar has no effect on the number of detected Locations, but will allow you to detect more Depots on the Map.
Send Units to a ZHG Location from the "Zheng Shi Forces" tab in your Radar interface, or interact with the locations via the Game Map.
Click here for an explanation of the Radar ZHG Tab
Search and Destroy Strength Indicators
Every Seek and Destroy has two strength indicators – its Level and Current Strength. The Level indicates the size of the force occupying the location. The Current Strength represents the approximate percentage of enemy Units remaining at the Location. Both indicators can be found on your Radar interface and on the game map.
Experience makes for a great teacher. While we can not confirm battle mechanics or search & destroy reward systems with 100% certainty, various commanders have put enormous effort to determine as much about these concepts as possible. To examine their findings and conclusions please make your way over to the Search and Destroy Theorycrafting or the Battle Calculation Theorycrafting pages.
We will be gathering actual verified battle reports for addition to this site. A word of caution though, generated rewards are most likely the product of multiple Search & Destroy battles. For more information visit the Search and Destroy Theorycrafting page. Likewise, battle calculations are not known with 100% accuracy and while the troops sent to a site by a commander might be indicative of what should be sent to a similar site, it is quite probable that there is an element of random within the calculations and thus a site may need more or less troops than what is show in these pages.