Difference between revisions of "SI Military Buildings"

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(Oil Derrick)
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#Click the «Construction» button.
 
#Click the «Construction» button.
 
#Open the  «Military» tab and choose the Barracks.  
 
#Open the  «Military» tab and choose the Barracks.  
#Choose a place inside the Sector and start construction.
+
#Place the Barracks inside your Sector.
 +
**Your building marker will turn green when you have found an acceptable location.
 
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{| width="100%" class="wikitable";
 
{| width="100%" class="wikitable";
| You will find 1 Oil Derrick in your Sector at the beginning of the game.<br/> This is where you will be extracting Fuel (one of the three main Resources).<br/>  You need Fuel to construct buildings, research Technologies, and purchase Troops.<br/>
+
| The Combat Support Center trains the following heavy infantry units.
   Oil Derrick produce Fuel.<br/> Upgrade your Oil Derrick up to level 20 to increase your Fuel production.<br/>Build the Fuel Silo further to increase Fuel production.<br/>
+
  *Heavy Sniper - Focused defense vs. Heavy Infantry and Armor units.
   You can build 5 Oil Derrick inside your Base.
+
   *Assault Infantry - A fast raiding unit.
 +
  *Mortar Infantry - Similar to Heavy Sniper but focused on pure infantry defense (Light and Heavy).
 +
   *Heavy Support Infantry - Stronger than Assault Infantry per ration cost but slower.
 
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|#Go to your Sector.
 
|#Go to your Sector.
 
#Click «Construction».
 
#Click «Construction».
#Open the «Resource» tab and choose an Oil Derrick.
+
#Open the «Military» tab and choose an Combat Support Center.
#Place the Oil Derrick inside your Base <br/> your building marker will turn green once right placed<br/> and start building.
+
#Place the Combat Support Center inside your Sector.
 +
**Your building marker will turn green when you have found an acceptable location.
 
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== Fuel Silo ==
+
== Tank Depot ==
 
{| align="center" width="100%" class="wikitable"
 
{| align="center" width="100%" class="wikitable"
 
! '''Building''' !! Description !! How to build : !!  
 
! '''Building''' !! Description !! How to build : !!  
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|
 
|
 
{| width="100%" class="wikitable";
 
{| width="100%" class="wikitable";
| The Fuel Silo refines Fuel more effectively than your Oil Derricks will do by themselves. <br/>
+
| The Tank Depot trains the following Armor units.
It increases Fuel production by 5% with each level upgrade. The maximum upgrade level is 5. <br/>
+
  *M22043 Creighton - A focused defense unit aimed at Armor and Air defense.
You must Research «Fuel management» technology and upgrade one Oil Derrick up to level 10 before you can unlock the Fuel Silo.<br/>
+
  *M167A2 Vindicator - Cheaper and faster to build than the Za'am but the offense power and carry capacity take a hit as well.
You can construct only one Fuel Silo inside your Sector.
+
  *Mauler AFV - A more balanced defense unit sacrificing some Air defense to boost defense vs. both light and heavy infantry.
 +
  *Za'am Mk VI - Costs more and takes more time to build than the Vindicatory but packs a bigger punch as well.
 
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|#Go to your Sector.
 
|#Go to your Sector.
 
#Click «Construction».
 
#Click «Construction».
#Open the «Resource» tab and choose Fuel Silo.
+
#Open the «Military» tab and choose Tank Depot.
#Place the Fuel Silo inside your Sector, your building marker will turn green and start building.
+
#Place the Tank depot inside your Sector.
 +
**Your building marker will turn green when you have found an acceptable location.
 
|}
 
|}
 
|}
 
|}
  
== Munitions Factory ==
+
== Airfield ==
 
{| align="center" width="100%" class="wikitable"
 
{| align="center" width="100%" class="wikitable"
 
! '''Building''' !! Description !! How to build : !!  
 
! '''Building''' !! Description !! How to build : !!  
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|
 
|
 
{| width="100%" class="wikitable";
 
{| width="100%" class="wikitable";
|This is where you will produce munitions (one of the three main Resources).<br/>  You need Munitions to construct buildings, research referrals, and purchase Troops.<br/>
+
|The Airfield trains the following Air units.
you may have to trade to meet your needs.
+
  *MQ-11B - A Recon UAV. It's primary focus is in reconnaissance missions versus other players and NPCs as well as recon defense.
Munitions Factory produce Munitions.<br/> Upgrade your Mines up to level 20 to increase your Munitions production.<br/>Build the Arms Dealer further to increase Munitions production.<br/>
+
  *Mz-29 Firedrake - Currently the strongest standard defense unit in the game. Please not that it takes 3 Firedrakes to counter 1 Thunderhead.
   You can build 5 Munitions Factory inside your Sector.
+
  *AH-24 Mohawk - The raiding specialist. It is the fastest standard unit in the game with solid offense and capacity stats as well.
 +
   *AH-72 Thunderhead - Significantly more powerful than the Mohawk but slightly slower. This is the unit for when the work gets dirty.
 
|}
 
|}
 
|
 
|
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|#Go to your Sector.
 
|#Go to your Sector.
 
#Click «Construction».
 
#Click «Construction».
#Open the «Resource» tab and choose Munitions Factory.
+
#Open the «Military» tab and choose Airfield.
# your building marker will turn green once placed over the appropriate place<br/> and start building.
+
#Place the Airfield inside your Sector.
 +
**Your building marker will turn green when you have found an acceptable location.
 
|}
 
|}
 
|}
 
|}
  
== Arms Dealer ==
+
== Mercenary Bar ==
 
{| align="center" width="100%" class="wikitable"
 
{| align="center" width="100%" class="wikitable"
 
! '''Building''' !! Description !! How to build : !!  
 
! '''Building''' !! Description !! How to build : !!  
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|
 
|
 
{| width="100%" class="wikitable";
 
{| width="100%" class="wikitable";
| The Arms Dealer refines munitions more effectively than your Munitions factories will do by themselves. <br/>
+
| The Mercenary Bar is your direct means of hiring new Mercenaries. The mercenary unit is a 0 ration cost light infantry unit with solid stats that doesn't require standard resources for building. Instead each day you have between 3 and 25 mercenary kits that you can use to hire one mercenary per kit. You start with just 3 kits but you may purchase new kits in the improvements tab of the construction screen. While you can only have a maximum of 22 mercenary kits (and thus can summon a maximum of 25 mercenaries) your friends may summon more mercenaries for you. The maximum number of mercenaries you may have at any one time is 50. Use them well soldier.  
It increases Munitions production by 5% with each level upgrade. The maximum upgrade level is 5. <br/>
+
You must negociate «Financial services» referrals and upgrade one Munitions factory up to level 10 before you can unlock the Arms dealer.<br/>
+
You can construct only one Arms Dealer inside your Sector.
+
 
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|
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|#Go to your Sector.
 
|#Go to your Sector.
 
#Click «Construction».
 
#Click «Construction».
#Open the «Resource» tab and choose Arms Dealer.
+
#Open the «Military» tab and choose Mercenary Bar.
#Place the Arms Dealer inside your Sector, your building marker will turn green and start building.
+
#Place the Mercenary Bar inside your Sector.
 +
**Your building marker will turn green when you have found an acceptable location.
 
|}
 
|}
 
|}
 
|}

Revision as of 22:02, 21 November 2013




Military Buildings

Barracks

Military buildings are where you produce, manage, and deploy all of your combat units. Each type of unit is produced in its own building. Before you can build a specific military building you must have negotiated the contract for the first unit in that building. Military buildings are non-upgradeable, but renegotiating each unit's contract will result in improvements in that units capabilities.

The "Production Queue" window in military buildings allows you to view the units that building is currently producing. You may use diamonds to instantly complete the production queue of a building. Each building will only produce one unit at a time unless you use the diamond acceleration feature. Production queues are first in first out. Units are queued immediately after you select purchase so be sure you have chosen the correct amount and unit type you wish to build as there is no way to cancel the order.

Building Description How to build :
Field Kitchen
The Barracks trains the following light infantry units.
 *Riflemen - Cheap but, slow unit.
 *Sapper - Fast building, fairly uniform defense unit.
 *Light Sniper - Similar to the sapper but focus more on infantry defense. Slightly more expensive.
 *Recon Operator - Significantly more expensive than Riflemen, but faster and moderately stronger.
#Go to your Sector.
  1. Click the «Construction» button.
  2. Open the «Military» tab and choose the Barracks.
  3. Place the Barracks inside your Sector.
    • Your building marker will turn green when you have found an acceptable location.

Combat Support Center

Building Description How to build :
Oil Derrick
The Combat Support Center trains the following heavy infantry units.
 *Heavy Sniper - Focused defense vs. Heavy Infantry and Armor units.
 *Assault Infantry - A fast raiding unit.
 *Mortar Infantry - Similar to Heavy Sniper but focused on pure infantry defense (Light and Heavy).
 *Heavy Support Infantry - Stronger than Assault Infantry per ration cost but slower.
#Go to your Sector.
  1. Click «Construction».
  2. Open the «Military» tab and choose an Combat Support Center.
  3. Place the Combat Support Center inside your Sector.
    • Your building marker will turn green when you have found an acceptable location.

Tank Depot

Building Description How to build :
Fuel Silo
The Tank Depot trains the following Armor units.
 *M22043 Creighton - A focused defense unit aimed at Armor and Air defense.
 *M167A2 Vindicator - Cheaper and faster to build than the Za'am but the offense power and carry capacity take a hit as well.
 *Mauler AFV - A more balanced defense unit sacrificing some Air defense to boost defense vs. both light and heavy infantry.
 *Za'am Mk VI - Costs more and takes more time to build than the Vindicatory but packs a bigger punch as well.
#Go to your Sector.
  1. Click «Construction».
  2. Open the «Military» tab and choose Tank Depot.
  3. Place the Tank depot inside your Sector.
    • Your building marker will turn green when you have found an acceptable location.

Airfield

Building Description How to build :
Munitions Factory
The Airfield trains the following Air units.
 *MQ-11B - A Recon UAV. It's primary focus is in reconnaissance missions versus other players and NPCs as well as recon defense.
 *Mz-29 Firedrake - Currently the strongest standard defense unit in the game. Please not that it takes 3 Firedrakes to counter 1 Thunderhead.
 *AH-24 Mohawk - The raiding specialist. It is the fastest standard unit in the game with solid offense and capacity stats as well.
 *AH-72 Thunderhead - Significantly more powerful than the Mohawk but slightly slower. This is the unit for when the work gets dirty.
#Go to your Sector.
  1. Click «Construction».
  2. Open the «Military» tab and choose Airfield.
  3. Place the Airfield inside your Sector.
    • Your building marker will turn green when you have found an acceptable location.

Mercenary Bar

Building Description How to build :
Arms Dealer
The Mercenary Bar is your direct means of hiring new Mercenaries. The mercenary unit is a 0 ration cost light infantry unit with solid stats that doesn't require standard resources for building. Instead each day you have between 3 and 25 mercenary kits that you can use to hire one mercenary per kit. You start with just 3 kits but you may purchase new kits in the improvements tab of the construction screen. While you can only have a maximum of 22 mercenary kits (and thus can summon a maximum of 25 mercenaries) your friends may summon more mercenaries for you. The maximum number of mercenaries you may have at any one time is 50. Use them well soldier.
#Go to your Sector.
  1. Click «Construction».
  2. Open the «Military» tab and choose Mercenary Bar.
  3. Place the Mercenary Bar inside your Sector.
    • Your building marker will turn green when you have found an acceptable location.