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Relics affect different attributes of your Crew and Haven. Fight, claim, capture, and control Spires of Atlantis, Lost Temples, Blackbeard's Coves or Cibola Aquaticus to acquire new Relics. Build a Skeleton Cave to store and use the Relics you find. Construct the Lighthouse and Whitmore & Co. to locate and capture different Relic Targets throughout the Map.


Relics can do several different things. Some offer Offensive bonuses, while others improve the Defensive attributes of various Units. Other Relics mainly improve the Production performance characteristics for your entire Haven (resource production, Defense bonuses, etc.)

To use a Relic, place it into any open Activation slot on the Activation Board at your Skeleton Cave. You have 6 Activation Slots in total, and can use no more than two Relics of the same category simultaneously. For example: 2 Offensive Relics, 2 Defensive, 2 Production.


Relics can be either Permanent or Temporary. Build a Skeleton Cave to use either type. You can disengage and drag activated Permanent Relics back to Chamber of Relics at any time for later use, but Temporary Relics are consumable items and are active for a fixed period of time – once activated, they can't be moved back to the Chamber of Relics. If you exchange one Activated Temporary Relic for a new one, the old one will automatically be deleted.


Relics are categorized as either are Basic or Advanced based on their relative strength and stability. Basic Relics possess small, but stable effects. Advanced Relics have both strong positive and negative effects.


The strength of a Relic's attributes is measured in proportion to its rarity (Common, Rare, Unique, Lost, and Legendary). The harder it is to find, the stronger its effect.

Relics claimed from Sea Battles

Fighting with other Havens or Targets is one way to acquire new Relics. Your Master at Arms will brief you following each Battle. If there is a blue highlighted exclamation point next to the report instead of the normal red one, it means you have claimed a new Relic!

Open the report and read the description of your prize in the top window. You have a chance to claim and Relic regardless of the outcome of an engagement. Remember: In order to keep your new Relic you must go to your Skeleton Cave and either use it immediately or move it to your Chamber of Relics, or it will disappear in 48 hours. You can go there directly from your Master at Arms' report.

Relics recovered from Targets

The Spire of Atlantis, Lost Temple, Blackbeard's Cove, and Cibola Aquaticus are all Targets where you can find Relics on the game Map. They basically function just like normal Targets. Capture and control one for at least 1 hour before trying to recover Relics. After one hour, you can try to detect an Relic by clicking the 'Search' button.

The longer you hold a Relic Target, the higher your chances of successfully recovering a Relic with each attempt. You are allowed one search attempt per hour. Once you've successfully recovered a Relic, you will receive a report from your Merchant. Remember: In order to keep your new Relic you must go to your Skeleton Cave and either use it immediately, or move to your Chamber of Relics or it will disappear in 48 hours. You can go there directly from the Merchant's report. For more information see Relic Targets