Raiding player cities is the most efficient means of acquiring resources short of purchasing them with drachmas. To conduct a raid locate the enemy city, chose 'raid'. On the raid screen choose the number and type of troops you want to send. Click 'send'. If your raid is successful, you may seize resources depending on several factors listed below. The amount of resources returned to your city is additionally dependent on the carry capacity of surviving troops in the attacking party. Your battle report will detail troop losses and resource gains.
Acquiring resources requires expending a resource raid. Resource raids are accumulated at a rate of 1 raid every 2.5 hours. Resource raids stop accumulating once you have reached 10 until you use one. You may raid a city even when you do not have any resource raids but you will not gain any resources as a result of a win. You also can not send a raid and not use a resource raid if one is available, thus you must pick and chose who you raid wisely. You can view the current number of Raids available at the War Council("Contacts" tab) or on the Map by positioning your mouse on other player's city.
The amount of resources you take from a city for a win is equal to the amount of resources found on the city minus the Acropolis protection level. At level 20 the Acropolis protects 18k of each resource. The amount you carry home however is capped first by a rolling weekly raid cap vs single target. This amount is equal to 50k + any resources that city has gained from you either via trade or raid. The amount is further capped by the carry capacity of your surviving troops. Finally there is a 5% "tax" on raids that goes to the bank. In other words if you see 2000 of each resource on a level 1 city you will receive 950 of each resource. This is calculated by 2000 - 1000 Acropolis = 1000 - 5% = 950. This is assuming you have the carry capacity to take all 950 of each resource.
If you raid a city and the resources on the base are less than the bunker you will receive a small amount of resource as consolation. These resource do not come from the enemy target. You also will not affect any resources the player has stored on resource generator buildings or on galleys. Likewise those amounts will not show up in scout reports.
A Raid can be performed in 3 ways:
From the Map:
From inside the enemy's City:
From the War Council:
How often can I raid?
You may raid as often as you like, depending upon how many raid points you have. Raid points cap at 10 after 24 hours of no raiding. Once you raid and the number of raid points is below 10, it will start replenishing raid points at a rate of 1 every 2.5 hours. So, technically, in a 24 hour period you could raid up to 19 times if you started with all 10 raid points and used up the replenished raid points accrued during that time period.
Limits to Raids
You are limited to 50,000 resource points between Grain, Bronze, and Timber per city raided. If the city you raided receives any resources from you from a raid or any other means, you may raid up to the amount that they took from you, but never to exceed the balance of 50,000 in your favor.
The 50,000 limit on a city is a rotating limit. This means that the limit is based on how much you raided and waiting exactly one week from that time to raid that amount again.
For example: Say you raid a city on Tuesday @ 06:00 for 50,000. You must wait one full week to raid that city again OR unless the balance of that raid amount tips back to that city's favor. This means that the city you raided could raid you back. Whatever the amount that city raided from you, you can raid only that much back. The same applies for any gift in resources you send that city. You could send that city up to 50,000 in resources each week, same limit as raiding. You can never have a balance of greater than 50,000 in either city's favor.
Now, say you raided that city on Tuesday @ 06:00 for 25k. You then raided again on Wednesday @ 06:00 for another 25k. You could not raid that city again until Tuesday @ 06:00, but only for up to 25k. You can raid for up to another 25k after Wednesday @ 06:00 on that city. If you do not raid Tuesday after 06:00, that city could be raided for up to 50k after 06:00 on Wednesday.
Who should I raid?
This varies from archon to archon. Most archons will want to raid what are called "Farms". Farms are cities that put up little to no defense and yield higher amount of resources per raid. Most farms are the result of another archon having quit the game. Thus farms are cities that been abandoned by their cowardly or feeble archons who no longer wish to fight or dominate our world. Many archons lay claim to these farms and defend them aggressively from those who would encroach on their sources of income. It is good advice to be wary of where you raid. You might get alot more than you bargained for from that farm you just plundered. The last thing any new archon needs is a powerful and ruthless veteran archon angry at them.
Once you have a farm of your own, so to say, your best course of action is to keep all of its resources to yourself by simply keeping it as empty as possible. If another archon raids "your farm" and it yields little to no resources, then they are less likely to raid it again any time soon. Just remember that a smart archon recons a farm city before raiding it.
Some archons take extra steps to watch over their farms. Once you have successfully raided your farm, invade it with some troops. Most archons send minimal troop amounts to watch over the farm, such as easily replaceable light infantry or scouts. This way, if another archon recons or attacks the farm, you will know about it and can take the proper steps to either ensure there are no resources there for the other archon to raid or catch that archon in an ambush with sending massive amounts of defensive troops to wipe out his raiding party. Even bolder archons will send their own attack force to catch the offending archon off guard once his raiders return to their home city. This is one of the most satisfying things an archon can experience. Wipe out your opponent's attack force and they can't raid again for some time!