Fortification Lost Arts

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Lost Arts for fortifications allow the integral structure of the castle or fortress to be enhanced for defence bonus. These Lost Arts are complete at level 1. However, to enable further upgrading of fortifications, a higher level Lost Art must be obtained, up to a maximum of level 5.

Fortification Lost Art level 1

Fortification lvl.1

Researching Fortification (Level 1) provides your Castle with access to basic Wall construction, defensive Towers, Gates, and passive and active defensive systems.
Unlocks:

Denomination Wall lvl. 1 Tower lvl.1 Gate lvl.1 Ballista lvl.1 Catapult lvl.1 Sentry lvl.1
Picture
Wall lvl.1
Tower lvl.1
Gate lvl.1
Ballista lvl.1
Catapult lvl.1
Sentry lvl.1
Effect
+20 Castle Defense
+30 Castle Defense
+60 Castle Defense
+50 Castle Defense
+50 Castle Defense
+10 Intelligence Bonus
Cost
50 Sapphires
150 Sapphires
200 Sapphires
200 Sapphires
200 Sapphires
200 Sapphires

Requires: no Scrolls
Resources: Gold: 2000 Iron: 2000 Food: 4000
Research time: 9 s.

Fortification Lost Art level 2

Fortification lvl.2

Fortifications (Level 2) grants access to mid-grade defensive systems and boosts your defense rating.
Unlocks:

Denomination Wall lvl. 2 Tower lvl. 2 Gate lvl. 2 Ballista lvl. 2 Catapult lvl. 2 Sentry lvl. 2
Picture
Wall  lvl. 2
Tower  lvl. 2
Gate  lvl. 2
Ballista  lvl. 2
Catapult  lvl. 2
Sentry lvl.2
Effect
+40 Castle Defense Bonus
+60 Castle Defense Bonus
+120 Castle Defense Bonus
+100 Castle Defense Bonus
+100 Castle Defense Bonus
+20 Intelligence Bonus
Cost
130 Sapphires
325 Sapphires
390 Sapphires
390 Sapphires
390 Sapphires
390 Sapphires


Requires: 4 Scrolls
Resources: Gold: 2000 Iron: 2000 Food: 4000
Research time: 1 h. 57 m. 38 s.

Fortification Lost Art level 3

Fortification lvl.3

Researching Perimeter defenses (Level 3) grants high-level defensive boosts to all existing defensive structures.
Unlocks:

Denomination Wall lvl.3 Tower lvl.3 Gate lvl.3 Ballista lvl.3 Catapult lvl.3 Sentry lvl. 3
Picture
Wall lvl.3
Tower lvl.3
Gate lvl.3
Ballista lvl.3
Catapult lvl.3
Sentry lvl.3
Effect
+60 Castle Defense Bonus
+90 Castle Defense Bonus
+180 Castle Defense Bonus
+150 Castle Defense Bonus
+150 Castle Defense Bonus
+30 Intelligence Bonus
Cost
210 Sapphires
420 Sapphires
560 Sapphires
560 Sapphires
560 Sapphires
560 Sapphires

Requires: 4 Scrolls
Resources: Gold: 10000 Iron: 10000 Food: 20000
Research time: 2 h. 56 m. 28 s.

Fortification Lost Art level 4

Fortification lvl.4

Fortifications (Level 4) maxes out your defense rating on all defensive buildings, Improvements, and active and passive defensive systems.
Unlocks:

Denomination Wall lvl.4 Tower lvl.4 Gate lvl.4 Ballista lvl.4 Catapult lvl.4 Sentry lvl. 4
Picture
Wall lvl.4
Tower lvl.4
Gate lvl.4
Ballista lvl.4
Catapult lvl.4
Sentry lvl.4
Effect
+80 Castle Defense Bonus
+120 Castle Defense Bonus
+240 Castle Defense Bonus
+200 Castle Defense Bonus
+200 Castle Defense Bonus
+40 Intelligence Bonus
Cost
300 Sapphires
525 Sapphires
750 Sapphires
750 Sapphires
750 Sapphires
750 Sapphires

Requires: 4 Scrolls
Resources: Gold: 20000 Iron: 20000 Food: 30000
Research time: 2 h. 56 m. 28 s.

Fortification Lost Art level 5

Fortification lvl.5

Fortifications (Level 5) maxes out your defense rating on all defensive buildings, Improvements, and active and passive defensive systems.
Unlocks:

Denomination Wall lvl.5' Tower lvl.5 Gate lvl.5 Ballista lvl.5 Catapult lvl.5 Sentry lvl. 5
Picture
Wall lvl.5
Tower lvl.5
Gate lvl.5
Ballista lvl.5
Catapult lvl.5
Sentry lvl.5
Effect
+100 Castle Defense Bonus
+150 Castle Defense Bonus
+300 Castle Defense Bonus
+250 Castle Defense Bonus
+250 Castle Defense Bonus
+50 Intelligence Bonus
Cost
400 Sapphires
640 Sapphires
960 Sapphires
960 Sapphires
960 Sapphires
960 Sapphires

Requires: 4 Scrolls
Resources: Gold: 30000 Iron: 30000 Food: 40000
Research time: 2 h. 56 m. 28 s.

Advice

What you decide to put up in your sector is your preference. Something to keep in mind, however, is the costs associated with the decisions you make. For instance, if you decide to put up level 1 defenses and upgrade at a later time, you must pay for each upgrade as if you are purchasing that upgrade from the beginning. There is no discount for improving a level 1 Wall to a level 2 Wall. The same goes for defensive turrets, radars, Gates, and Towers. So, if you ultimately wish to have all level 4 perimeter Walls and the like at a minimum cost, you must do without any Walls until you reach that level. Otherwise, you will be buying all of these perimeter items individually. And that, commander, is very, very expensive.



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