Defensive Troops:SI

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Defensive Units

Defense-base.jpg

When it comes down to it, you need to defend yourself. There are a number of defensive units available to you after negotiating their contracts. Defense has the upper hand over the attacker because you can customize your defensive army to guard against specific classes of attackers. Each defensive unit has 4 defensive stats, indicating their strength vs light infantry, heavy infantry, armored vehicles or combat aviation. Some units do better against air than others. Some are stronger against other infantry. Try to construct a strong army that can guard against a variety of attackers.

Unit Type: Light Infantry

Sapper

Sapper
Offense 10
Light Infantry Defense 20
Heavy Infantry Defense 20
Armor Defense 18
Combat Aviation Defense 18
Designation Defense
Speed 18
Upkeep 1 Ration/Hr
Capacity 10
Cost 75 Fuel, 30 Ammo, 15 Rations
Production Time 3 Minutes
PAG Code #0051-A

PAG Standard Combat Demolitions and Site Security (Code #0051-A)

Preimium Agmen Groupe (PAG) sappers are experts at close-quarters urban combat and defensive combat engineering. Hardened by brutal street-by-street combat against the heavily armed slum gangs of post-EU France, they are the first ones in and the last ones out of any high-risk defensive engagement. When deployed in large numbers, they are especially effective against light and heavy infantry units.

Veteran Sapper

Veteran Sapper
Offense 10
Light Infantry Defense 21
Heavy Infantry Defense 21
Armor Defense 19
Combat Aviation Defense 19
Designation Defense
Speed 18
Upkeep 0.5 Ration/Hr
Capacity 10
Cost 20 Funds
Production Time 3 Minutes
PAG Code #0051-A

PAG Standard Combat Demolitions and Site Security (Code #0051-A)

The Veteran Sapper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 0.5 rations per hour.

Light Sniper

Light Sniper
Offense 15
Light Infantry Defense 30
Heavy Infantry Defense 26
Armor Defense 16
Combat Aviation Defense 16
Designation Defense
Speed 6
Upkeep 1 Ration/Hr
Capacity 13
Cost 90 Fuel, 60 Ammo, 42 Rations
Production Time 4 Min 30 Seconds
GS8 (Code #0072-C)

GS8 Asset Protection Package - Light Sniper (Code #0072-C)

The Former SAS marksmen employed by GS8 are widely regarded as some of the best in the industry. Favoring light-caliber rifles and shoot-and-displace tactics, when deployed defensively around high-balue targets, they are particularly effective against dismounted infantry, picking off enemy officers and NCOs and limiting your enemy's ability to move freely on the battlefield. GS8's per-kill contract bonus program ensure that these highly motivated professionals will secure your company's property as long as they have targets and ammunition.

Veteran Light Sniper

Veteran Light Sniper
Offense 16
Light Infantry Defense 32
Heavy Infantry Defense 27
Armor Defense 17
Combat Aviation Defense 17
Designation Defense
Speed 6
Upkeep 0.5 Ration/Hr
Capacity 13
Cost 20 Funds
Production Time 4 Min 30 Seconds
GS8 (Code #0072-C)

GS8 Asset Protection Package - Light Sniper (Code #0072-C)

The Veteran Light Sniper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 0.5 rations per hour.

Sniper Scout

Sniper Scout
Offense 15
Light Infantry Defense 30
Heavy Infantry Defense 30
Armor Defense 30
Combat Aviation Defense 30
Designation Defense
Speed 18
Upkeep 2 Ration/Hr
Capacity 20
Cost 200 Fuel, 120 Ammo, 200 Rations
Production Time 7 Minutes
ARES JSCo

The "Ares" Sniper Scouts have served in two Chechen conflicts throughout 2015-16 and they've participated in various counter-terrorist missions in the Caucasus and unnamed operations throughout the globe for Russian interests from 2014-18.

These soldiers' motto and life philosophy is "FOFEBA - Forward of the Forward Edge Battle Area." They are fearless, strong and almost invisible to the enemy. Packing long range small arms sniper rifles mixed with high velocity automatic weapons, the Ares Sniper Scouts are who you can call when there is no one left to answer. Point them in the right direction and unleash them on the enemy or for the fun of it, insert them behind enemy lines and tell them to make their own way home!

The autonomous mobile forces are utilized in acting behind enemy lines, profiting by their speed, technical training and screening skills for surgical strikes. Sniper Scouts are trained to liquidate commanders, to organize ambushes, to sabotage the armies. They have the capability to cover massive distances on foot behind enemy lines whether in military uniform or civilian attire which enables them for dual use in both regular warfare and urban operations regardless of the conflict.

Veteran Sniper Scout

Sniper Scout
Offense 16
Light Infantry Defense 32
Heavy Infantry Defense 32
Armor Defense 32
Combat Aviation Defense 32
Designation Defense
Speed 18
Upkeep 1 Ration/Hr
Capacity 20
Cost 20 Funds
Production Time 7 Minutes
ARES JSCo

The Veteran Sniper Scout adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour.

Rhino

Rhino
Offense 15
Light Infantry Defense 30
Heavy Infantry Defense 30
Armor Defense 30
Combat Aviation Defense 30
Designation Defense
Speed 18
Upkeep 1 Ration/Hr
Capacity 20
Cost 105 Thulium
Production Time 5 Minutes
Syndicate Tactical Assault Group

Unit Type: Heavy Infantry

Heavy Sniper

Heavy Sniper
Offense 40
Light Infantry Defense 130
Heavy Infantry Defense 170
Armor Defense 170
Combat Aviation Defense 130
Designation Defense
Speed 18
Upkeep 2 Rations/Hr
Capacity 117
Cost 880 Fuel, 350 Ammo, 530 Rations
Production Time 19 Minutes
PAG Heavy Sniper/Combat Support Package (Contract Code #0053-A)

It's hard to overstate the psychological impact PAG Heavy Sniper/Anti-Material units have on the battlefield. Masters of camouflage, Heavy Snipers pack the firepower needed to reach out and touch anything that strays within their nearly 2km kill zone. Special armor-piercing sabot rounds and high-caliber anti-materiel rifles allow them to punch fist-sized holes in anything from vehicle engine blocks to armor plating. Reliable sources from the recent conflict in Angola report that one PAG heavy sniper team was able to turn a fully manned Excellia armored personnel carrier into an 18 ton calzone in under two minutes.

Veteran Heavy Sniper

Veteran Heavy Sniper
Offense 42
Light Infantry Defense 136
Heavy Infantry Defense 178
Armor Defense 178
Combat Aviation Defense 136
Designation Defense
Speed 18
Upkeep 1 Rations/Hr
Capacity 117
Cost 50 Funds
Production Time 19 Minutes
PAG Heavy Sniper/Combat Support Package (Contract Code #0053-A)

The Veteran Heavy Sniper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour.

Mortar Infantry

Mortar Infantry
Offense 50
Light Infantry Defense 170
Heavy Infantry Defense 170
Armor Defense 130
Combat Aviation Defense 130
Designation Defense
Speed 12
Upkeep 2 Rations/Hr
Capacity 250
Cost 950 Fuel, 570 Ammo, 380 Rations
Production Time 19 Minutes
GS8 Asset Protection Package - Mortar Team/Indirect Fire Support (Contract Code #0071-A)

After over a century of use, the infantry mortar remains one of the most effective and feared defensive weapons on the battlefield. When crewed by an experienced mortar team, the portable infantry mortar can rain down up to 120 HE shells in under four minutes on advancing infantry and light mechanized units - putting any attacker in a world of suck. GS8 mortarmen are considered the best in the business, regularly putting 20 to 25 rounds in the air before the first round impacts.

Veteran Mortar Infantry

Veteran Mortar Infantry
Offense 52
Light Infantry Defense 178
Heavy Infantry Defense 178
Armor Defense 136
Combat Aviation Defense 136
Designation Defense
Speed 12
Upkeep 1 Rations/Hr
Capacity 127
Cost 50 Funds
Production Time 19 Minutes
GS8 Asset Protection Package - Mortar Team/Indirect Fire Support (Contract Code #0071-A)

The Veteran Heavy Sniper adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour.

Syndicate Mortar Infantry

Syndicate Mortar Infantry
Offense 50
Light Infantry Defense 180
Heavy Infantry Defense 140
Armor Defense 160
Combat Aviation Defense 160
Designation Defense
Speed 18
Upkeep 1 Rations/Hr
Capacity 120
Cost N/A
Production Time N/A
Syndicate Special Contract

The Syndicate Mortar Infantry adds unique defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour, as well as a distinct visual appearance. Syndicate Mortar Infantry are only acquired as rewards from completing the first 12 missions of the Project Torchlight side-missions and cannot be built by the player.

Vector

Vector
Offense 50
Light Infantry Defense 150
Heavy Infantry Defense 150
Armor Defense 150
Combat Aviation Defense 150
Designation Defense
Speed 24
Upkeep 1 Rations/Hr
Capacity 120
Cost 445 Thulium
Production Time 23 Minutes
Syndicate Tactical Assault Group

You wouldn't bring a nice to a gunfight, but given a choice, everyone would love to bring the new Microwave-based weapon (MGVT-525) and obliterate everyone and everything in sight. The Syndicate contributed and invested heavily in the development of the weapon and supplied it to their Heavy Infantry Units, the "Vector" Heavy Infantry Troopers. With its near-unlimited ammunition and quick firing rate, this directed energy system has quickly become a Vector favorite. The only disadvantage of this gun is that it is based on Thulium, and thus is extremely heavy - so can only be used in Garrisons.

Unit Type: Armor

M22043 Creighton

M22043 Creighton
Offense 80
Light Infantry Defense 300
Heavy Infantry Defense 300
Armor Defense 500
Combat Aviation Defense 500
Designation Defense
Speed 12
Upkeep 3 Rations/Hr
Capacity 176
Cost 2500 Fuel, 1000 Ammo, 1500 Rations
Production Time 50 Minutes
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)

The M22043 Light Fighting Vehicle, fielded by Creighton Motors, is the latest addition to the large family of light mechanized vehicles that have served as the basic workhorse of the U.S. light and mechanized infantry. Built with a heavy chassis and powerful engine, the M22043 can be upgraded to offer improved lateral protection from small arms fire, RPGs, mine and IED threats, and support for additional armor packages. The M22043 may be optionally kitted with a variety of heavy machine guns, automatic mortars and anti-air or antitank weapon systems.

Veteran M22043 Creighton

Veteran M22043 Creighton
Offense 84
Light Infantry Defense 315
Heavy Infantry Defense 315
Armor Defense 525
Combat Aviation Defense 525
Designation Defense
Speed 12
Upkeep 1.5 Rations/Hr
Capacity 176
Cost 100 Funds
Production Time 50 Minutes
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)

The Veteran M22043 Creighton adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1.5 ration per hour.

Mauler AFV

Mauler AFV
Offense 100
Light Infantry Defense 380
Heavy Infantry Defense 380
Armor Defense 500
Combat Aviation Defense 400
Designation Defense
Speed 12
Upkeep 3 Rations/Hr
Capacity 194
Cost 2700 Fuel, 1600 Ammo, 1000 Rations
Production Time 52 Minutes
Excellia Light Armor - Missile Vehicle Brigade/Anti-Armor (Contract Code #0317-A)

The M1193 "Mauler" Light Armored Fighting Vehicle (LFV) is a lighter, faster variant of the venerable Mauler eight-wheeled armored fighting platform. Introduced in the mid 2010s for service in Syria and Afghanistan, the M1193 is equipped with twin 7.62 mm machine guns. When crewed by infantrymen equipped with SACLOS guided missiles, the M1193 can prove a highly mobile tank killer as well, offering brigade-level overwatch capability to any fighting force.

Veteran Mauler AFV

Veteran Mauler AFV
Offense 84
Light Infantry Defense 399
Heavy Infantry Defense 399
Armor Defense 525
Combat Aviation Defense 420
Designation Defense
Speed 12
Upkeep 1.5 Rations/Hr
Capacity 194
Cost 100 Funds
Production Time 50 Minutes
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)

The Veteran Mauler AFV adds 5% more defensive points vs. each attacking class and reduces the upkeep to 1.5 ration per hour.

Syndicate M22043 Creighton

Syndicate M22043 Creighton
Offense 100
Light Infantry Defense 400
Heavy Infantry Defense 400
Armor Defense 480
Combat Aviation Defense 480
Designation Defense
Speed 12
Upkeep 1.5 Rations/Hr
Capacity 200
Cost N/A
Production Time N/A
Syndicate Special Contract

The Syndicate M22043 Creighton adds unique defensive points vs. each attacking class and reduces the upkeep to 1 ration per hour, as well as a distinct visual appearance. Syndicate M22043 Creightons are acquired from Global Quests, Mano a Mano rewards fro the Project Torchlight side-mission completions.

Unit Type: Combat Aviation

Mz-29 Firedrake

Mz-29 Friedrake
Offense 120
Light Infantry Defense 400
Heavy Infantry Defense 500
Armor Defense 725
Combat Aviation Defense 725
Designation Defense
Speed 12
Upkeep 4 Rations/Hr
Capacity 267
Cost 3700 Fuel, 1500 Ammo, 2300 Rations
Production Time 74 Minutes
Excellia Silver Client Package - Mz-29 Combat Aviation Brigade (Contract Code #1002-B)

The Czech-made Mz-29 Firedrake is loosely based on a design that has seen service in over 25 conflicts in 30 national militaries through over 50 years of operations, and still remains a powerful force on the battlefield. Fast, highly survivable, and offering a unique combination of heavy firepower and light troop transport capability, the extensively upgraded models acquired by Excellia Battlefield Systems are capable of stopping advancing air, armor and infantry assailants in their tracks.

Veteran Mz-29 Firedrake

Veteran Mz-29 Firedrake
Offense 126
Light Infantry Defense 420
Heavy Infantry Defense 525
Armor Defense 761
Combat Aviation Defense 761
Designation Defense
Speed 12
Upkeep 2 Rations/Hr
Capacity 261
Cost 200
Production Time 74
Excellia Light Mechanized Infantry - Multirole/Combat Support (Contract Code #0223-D)

The Veteran Mz-29 Firedrake adds 5% more defensive points vs. each attacking class and reduces the upkeep to 2 ration per hour.

Syndicate Mz-29 Firedrake

Syndicate Mz-29 Firedrake
Offense 150
Light Infantry Defense 550
Heavy Infantry Defense 550
Armor Defense 700
Combat Aviation Defense 700
Designation Defense
Speed 18
Upkeep 2 Rations/Hr
Capacity 300
Cost N/A
Production Time N/A
Syndicate Special Contract

The Syndicate Mz-29 Firedrake adds unique defensive points vs. each attacking class and reduces the upkeep to 2 rations per hour, as well as a distinct visual appearance. Syndicate Mz-29 Firedrakes are only acquired from the Project Torchlight side-mission completions.




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