Contract Tree:SI

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Contract Prerequisite

Prerequisite

Infrastructure Infrastructure is required to unlock the logistic, perimeter security and unit Contract branches of the Contract Tree. The Infrastructure referral unlocks the Contracting Office and cannot be sold or traded.

Logistics

Heavy Transport Heavy Transport unlocks the Logistics Exchange and allows players to trade commodities and Referrals, as well as check the status of their Convoys.

Logistics Support Logistics Support unlocks the Loading Dock which allows a player to increase the capacity each Convoy carries.

Maintenance Maintenance unlocks the Maintenance Shop which allows a player to increase the land speed each Convoy travels.

Material Loading Material Loading Increases the rate supplies are loaded from Repositories.

Air Traffic Control Air Traffic Control unlocks the Air Traffic Control Tower which allows a player to mitigate the operational cost of Rations consumed by up to 85%.

Financial Services Financial Services unlocks the Arms Dealer which allows a player to increase the production of Munitions up to 25%.

Fuel Management Fuel Management unlocks the Fuel Silo which allows a player to increase the production of Fuel up to 25%, and completes the Logistics branch of the Contract Tree.

Perimeter Support

Perimeter Support Level 1 Perimeter Support 1 is unlocked after completing the Infrastructurecontract and unlocks the Level 1 Wall, Tower, Turret and Artillery, Premium Content defensive buildings.

Perimeter Support Level 2 [Perimeter Support 2 unlocks the Level 2 Wall, Tower, Turret and Artillery, Premium Content defensive buildings.

Perimeter Support Level 3 Perimeter Support 3 unlocks the Level 3 Wall, Tower, Turret and Artillery, Premium Content defensive buildings. Perimeter Security 3 unlocks the Ares Sub-Branch to allow training in Recon in Strength.

Perimeter Support Level 4 Perimeter Support 4 unlocks the Level 4 [Defenses:SI|Wall]], Tower, Turret and Artillery, Premium Content defensive buildings.

Perimeter Support Level 5 Perimeter Support 5 unlocks the Level 5 Wall, Tower, Turret and Artillery, Premium Content defensive buildings and completes the Perimeter Support branch of the Contact Tree

Units

Light Infantry

Light Infantry Light Infantry unlocks the Barracks, the Combat Aviation branch of the Contract Tree and the Light Sniper Offensive Light Infantry unit.

Sapper Sapper unlocks the Sapper Defensive Light Infantry unit.

Light Sniper Light Sniper unlocks the Light Sniper Defensive Light Infantry unit.

Recon Operations Recon Operations unlocks the Heavy Infantry segment of the Unit Branch on the Contract Tree, and the Recon Operator Offensive Light Infantry unit.

Heavy Infantry

Combat Support Combat Support unlocks the Support Center and the Heavy Sniper Defensive Heavy Infantry unit.

Assault Infantry Assault Infantry unlocks the Assault Infantry Offensive Heavy Infantry unit.

Indirect Fire Support Indirect Fire Support unlocks the Mortar Infantry Defensive Heavy Infantry unit.

Heavy Infantry Support Heavy Infantry Support unlocks the Armor and Syndicate Tactical Assault Group segments of the Unit Branch of the Contract Tree, and the Heavy Support Infantry Offensive Heavy Infantry unit.

JSCo "Ares" Units

JSCo "Ares" Units have a two-part acquisition phase. Phase One requires completion of the Perimeter Security 3 contract, which unlocks the JSCO "Ares" Units sub-branch. The rest of the units are acquired by completing mission tasks during the Global Contracts for IPs. IPs can be exchanged for new unit contracts. These contracts cannot be exchanged or sold.

The Air Support Contract requires the Combat Aviation - Platinum Contract to first be completed.

Recon in Strength Recon In Strength unlocks the Sniper Scout Defensive Light Infantry JSCo "Ares" unit. 4 contract referrals and unlocks the SF HQ Compound Building, required for the purchase and completion of the other 3 JSCo "Ares" units.

Special Ops Special Ops unlocks the Commando OffensiveLight Infantry JSCo "Ares" unit. Requires 200 Influence Points (IPs) to buy the 4 contracts required for this unit. Requires that the Recon In Strength Contract be completed first.

Airborne Forces Airborne Forces unlocks the Paratrooper Offensive Heavy Infantry JSCo "Ares" unit. Requires 200 Influence Points (IPs) to buy the 4 contracts required for this unit. Requires that the Special Ops contract be completed first.

Air Support Air Support unlocks the Offensive Combat Aviation JSCo "Ares" unit. Requires 400 Influence Points (IPs) to buy the 8 contracts required for this unit. Requires that the Combat Aviation - Platinum and Recon In Strength contract be completed first, in addition to the SF HQ Compound construction to be completed.

Note: If you already have Combat Aviation - Platinum Contract completed, you can purchase these 8 referrals with IPs before the rest of the units due to the prerequisite being unlocked. Be advised, without the SF HQ Compound constructed, you cannot negotiate or construct these units.

Syndicate Tactical Assault Units

Syndicate Tactical Assault Units are acquired by completing mission tasks during the Global Contracts for IPs. IPs can be exchanged for new unit contracts. These contracts cannot be exchanged or sold.

Comsat Comsat unlocks the Viper Offensive Light Infantry next generation unit. Requires 100 Influence Points (IPs) to buy the 1 contract required for this unit.

Modular Armor Modular Armor unlocks the Rhino Defensive Light Infantry next generation unit. Requires 200 Influence Points (IPs) to buy the 2 contracts required for this unit. Requires that the Comsat be completed first.

H.E.A.T Microwave Gun H.E.A.T. Microwave Gun unlocks the Vector Defensive Heavy Infantry next generation unit. Requires 400 Influence Points (IPs) to buy the 4 contracts required for this unit. Requires that the Modular Armor contract be completed first.

Powered Exoskeleton Powered Exoskeleton unlocks the Cheetah Offensive Heavy Infantry next generation unit. Requires 400 Influence Points (IPs) to buy the 4 contracts required for this unit. Requires that the H.E.A.T. Microwave Gun contract be completed first.

Thulium Advanced Units

Syndicate Sponsored Thulium Advanced Units are advanced units that use Thulium to produce. The contract referrals are purchased by IPs for 50 IP each. Acquire IPs by completing mission tasks during the Global Contracts. These contract referrals cannot be exchanged or sold.

Vulture Specs Vulture Specs unlocks the XV-15 "Vulture" Reconnaissance Combat Aviation Advanced Thulium unit. 4 contract referral are required to unlock.

Z-1 Black Eagle with EMP Z-1 Black Eagle with EMP unlocks the Z-1 Black Eagle Aggressive Reconnaissance Combat Aviation Advanced Thulium unit. 2 contract referral are required to unlock. Perimeter Support 4 is also required to negotiate this contract.

RI-94 "Blizzard" Specs RI-94 "Blizzard" Specs unlocks the RI-94 "Blizzard" Offensive Armor Advanced Thulium unit. 4 contract referral are required to unlock.

System Specification System Specification unlocks the Offensive Ten-Alpha Hailstorm Defensive Combat Aviation Advanced Thulium unit. 8 contracts referrals are required to unlock.

Note: If you already have Combat Aviation - Platinum Contract completed, you can purchase these 8 referrals with IPs before the rest of the units due to the prerequisite being unlocked. Without the SF HQ Compound constructed, you cannot negotiate or construct these units.

Armor

Mechanized Infantry Mechanized Infantry unlocks the Tank Depot and the M22043 Creighton Defensive Armor unit.

Mobile Artillery Mobile Artillery unlocks the M167A2 Vindicator Offensive Armor unit.

Antitank Missile Vehicle Antitank Missile Vehicle unlocks the Mauler AFV Defensive Armor unit.

Heavy Armor Heavy Armor unlocks the advanced Combat Aviation branch of the Contract Tree, and the Za'am Mk VI Offensive Armor unit.

Combat Aviation

UAV Intelligence Support UAV Intelligence Support is unlocked after completing Light Infantry, unlocks the Airfield and unlocks the MQ-11B Recon Combat Aviation unit.

Combat Aviation - Silver Combat Aviation - Silver unlocks the Mz-29 Firedrake Defensive Combat Aviation unit.

Combat Aviation - Gold Combat Aviation - Gold unlocks the AH-24 Mohawk Offensive Combat Aviation unit.

Combat Aviation - Platinum Combat Aviation - Platinum unlocks the Offensive Combat Aviation.

Knowledge is Power Initiative

Knowledge is Power symbol, as seen from the Contracts Screen "From now on if you negotiate all Contracts that don't require IPs, you will be granted a 7% boost to your Fuel and Munitions production!" - John Black

On April 2, 2014, Plarium implemented the Knowledge is Power initiative. By negotiating all contracts that do not require IPs to acquire, the production of Fuel and Munitions are boosted by 7% above base level production. The initiative helps encourage players to complete their Combat Aviation - Platinum referrals, thereby ceasing any new referrals from arriving because no 'free' contracts remain.




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