Difference between revisions of "Category:TD Troops"

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<table class="mainpage-contents" style="width:100%; border:2px solid #aaccee; border-bottom:10px solid #aaccee; border-radius:0 14px 7px 7px; -moz-border-radius:0 14px 7px 7px; -webkit-border-top-right-radius:14px; -webkit-border-bottom-right-radius:10px; -webkit-border-bottom-left-radius:10px; margin-top:10px;" cellpadding=5><tr><td id="mainpage-contents" colspan=4 class="gradient" style="text-align:left; font-size:110%; font-weight:bold; color:black; background-color:#aaccee; border-radius:0 7px 0 0; -moz-border-radius:0 7px 0 0; -webkit-border-top-right-radius:7px;">Overview</td></tr><tr valign=top><td style="margin-left:10px;">
 
Troops protect your Sector, invade other Sectors, and help your Friends out when they need it.  Research Technologies and construct new Buildings to unlock new, more powerful Troops.  
 
Troops protect your Sector, invade other Sectors, and help your Friends out when they need it.  Research Technologies and construct new Buildings to unlock new, more powerful Troops.  
 
== Offense and Defense ==
 
== Offense and Defense ==
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*Production time: The amount of time required to produce each unit.
 
*Production time: The amount of time required to produce each unit.
 
== Using your Troops ==
 
== Using your Troops ==
All combat units are produced by specific Military buildings. Once purchased, you can either use them yourself or they can be sent to Allies as Reinforcements. Go to the Command Center and open the "Reinforcements" tab to send them to your friends. Reinforcements sent by Allies cannot be used for offense - only for defense. Research new Technologies to unlock new types of units. The higher the level of Technology, the stronger the unit will be during an engagement.  
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All combat units are produced by specific Military buildings. Once purchased, you can either use them yourself or they can be sent to Allies as Reinforcements. Go to the Command Center and open the "Reinforcements" tab to send them to your friends. Reinforcements sent by Allies cannot be used for offense - only for defense. Research new Technologies to unlock new types of units. The higher the level of Technology, the stronger the unit will be during an engagement.
== Cyborgs ==
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The Cyborg is a multi-purpose Infantry unit. It's equally well-suited for both Offensive and Defensive roles, it does not consume Credits for its maintenance and can carry a large load of Resources during Raids. If a Cyborg has been killed, you can revive him as soon as you have enough Mutagen. You can create up to 3 Cyborgs a day. Your Friends can create more Cyborgs for you if they click on your CyberLab every day. You can maintain up to 50 Cyborgs simultaneously. One shot of Mutagen is need to create each Cyborg. Every day your supply of Mutagen is restocked automatically - and the maximum amount of Mutagen stored at your Cyberlab is sufficient for 3 Cyborgs.<br />
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When stationed at a Sector as Reinforcements, only up to 2000 Cyborgs fight in a battle to defend the Sector. However, the losses among the Cyborg army are spread evenly between the whole number of Cyborg reinforcements.
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Latest revision as of 11:38, 27 February 2014

Overview

Troops protect your Sector, invade other Sectors, and help your Friends out when they need it. Research Technologies and construct new Buildings to unlock new, more powerful Troops.

Offense and Defense

Troops can be either Offensive and Defensive (with the exception of Cyborgs which have the same value for both). Click on the unit when purchasing it to see detailed stats. A Red border indicates Offensive Troops, a Green one means they're defensive. Defensive units are essentially useless when attacking but highly effective at protecting a Sector or Deposit. Conversely, Offensive units are designed for attacks but have a low defense value. If your Sector has tons of Offense and no Defense - don't be surprised when you get Invaded. A good tactic is to develop dedicated forces of either Offensive or Defensive units tasked with either taking or holding Sectors.

Regular vs. Elite Units

There are two variants of every unit in the game - Regular and Elite. Regular units are purchased with Uranium, Titanium and Credits. Elite units are purchased with Crystals and cost significantly less Resources. Regular and Elite units are otherwise identical in performance and stats.

Unit Statistics

Your military is divided into four different branches: Infantry, Armored Corps, Artillery, and Aviation. Each one of these Branches fields 4 different units - 2 Offensive and 2 Defensive. Each of these units have their own particular balance of effectiveness against Offensive or Defensive units of each branch. Click the question mark or directly on the image of the unit to find out detailed information about its strengths and weakness.
Each military unit has the following stats:

  • Cost: the amount of Resources and Credits spent for production;
  • Capacity: The amount of Resources the unit can steal on raids;
  • Speed: The speed at which this unit travels on the Map;
  • Production time: The amount of time required to produce each unit.

Using your Troops

All combat units are produced by specific Military buildings. Once purchased, you can either use them yourself or they can be sent to Allies as Reinforcements. Go to the Command Center and open the "Reinforcements" tab to send them to your friends. Reinforcements sent by Allies cannot be used for offense - only for defense. Research new Technologies to unlock new types of units. The higher the level of Technology, the stronger the unit will be during an engagement.


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Pages in category "TD Troops"

The following 7 pages are in this category, out of 7 total.