Category:Premium Content:SI

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Premium Content

Premium Content

Diamonds give you extra advantages in the game, they are a premium resource that can be spent to speed up certain game actions, purchase units and Premium Content and cut out most of the time-consuming processes from your game play.

You can use them to:

  • Boost the rate of your building construction, Contract negotiations and Unit production
  • Purchase Resources, Units or Contract Referrals at the Black Market
  • Purchase Defensive buildings and improvements
  • Purchase Engineers that add additional construction & upgrade queues to your Base, which will allow you to upgrade or add multiple buildings or upgrades simultaneously

Aquisition

Buying Diamonds

Players can earn Diamonds as rewards by completing tasks in the game or leveling up. You may purchase additional Diamonds at the Bank by selecting the Bank Button in the top right-hand corner of the game window.

Diamonds can also be acquired by:

  • Controlling a Diamond Mine
  • Complete in-game tasks
  • Leveling up
  • Logging into the game for five days cumulatively
  • Place in the top 10 Ranks each week
  • Completing Achievements
  • Earned through Trial Play

Bank

You may purchase additional Diamonds at the Bank by selecting the Bank Button in the top right-hand corner of the game window.

Mission Rewards

After completing missions, all Diamonds received for the reward and achievements are added to your account automatically. If you’ve completed the requirements from a ‘Build Units’ bonus task, the Diamonds will be added immediately when the indicated number of Units (100, 1000, etc) have finished construction – even if you are not currently playing or logged out. When you log back into the game, you’ll get a ‘Task Complete/Achievement Complete’ message and the Diamonds will have been added to your Bank balance.

Diamond Mines

Diamond mines can be occupied, controlled and exploited to bring in a steady income of diamonds. You can search for Diamond Mine Depots from the Radar building on your base, under the Depots tab. Filter your results to show Diamond Mines for best results.

Cumulative Play

Just by logging into Soldiers Inc, you receive Diamonds for your continued war efforts. Each day you log in, you will receive an update as to how many days remain until your next reward.

TrialPay

With TrialPay you can earn Diamonds for free by completing advertiser offers. For example, an advertiser might offer 200 Diamonds in exchange for sending flowers to a loved one. Just buy the flowers by clicking on the link provided on our offer wall, and we'll automatically reward you with Diamonds.

Prohibition

Players may not trade, exchange or gift Diamonds to other Players. Diamonds can never be seized by an enemy during a raid or annexed during occupation.

Troubleshooting

If, after checking your purchases, you are absolutely certain there has been an error and the Diamonds have failed to add to your balance, please contact our Support Team.

Campaign

Warning: The following section and contract links contain spoilers to the mission storyline.

Project Torchlight is a winding storyline intended to direct the player and give focus and purpose to being a Commander of a Syndicate base in the conflict of Zandia. The series of side missions consists of 24 contracts that unravel a mysterious conspiracy and challenge, scaling in difficulty from very easy to extremely difficult. The last few missions can be considered by many as 'end game' style quests requiring massive amounts of time, building, planning and strategy to complete.

Rewards come in the form of quest advancement as subsequent missions unlock and rare, elite Syndicate and strategic units for the player to use.

Enemies Encountered

Enemies encountered are always your standard mixed bag of Zheng Shi forces consisting of varying quantities of Tiger Commando, Roughneck Heavy Infantry, Dingo Armor and Jackal Combat Aviation.

Contracts

Syndicate Contract 1: Coloniel Waiguru

Syndicate Contract 2: Emilio Tessinger

Syndicate Contract 3: Early Retirement

Syndicate Contract 4: Loose Cannon

Syndicate Contract 5: Good Samaritan

Syndicate Contract 6: Recover and Eliminate

Syndicate Contract 7: A Day Late and a Dollar Short

Syndicate Contract 8: Inside Job

Syndicate Contract 9: Collateral Damage

Syndicate Contract 10: Mixed Signals

Syndicate Contract 11: Blame No One

Syndicate Contract 12: Imminent Threat

Syndicate Contract 13: On The Run

Syndicate Contract 14: Extreme Prejudice

Syndicate Contract 15: Plausible Deniability

Syndicate Contract 16: Dangerous Liaisons

Syndicate Contract 17: Ghosts

Syndicate Contract 18: Old Friends

Syndicate Contract 19: Revelations

Syndicate Contract 20: A Change of Plans

Syndicate Contract 21: Loose Ends

Syndicate Contract 22: Project Torchlight

Syndicate Contract 23: Playing God

Syndicate Contract 24: Unfortunate Casualties

Battle Mechanics

The battles are treated the same way as Search & Destroy missions and use the Search & Destroy battle mechanics when determining the outcome, experience and surviving units for the player. Although the site names may change, they are treated just like the random S&D sites with no special bonuses applied to the ZHG units. Some site names are unique to the campaign and are only available during playthrough.

Note: That once you beat a contract you can advance to the next level, provided you meet the prerequisites to unlock subsequent missions. The remaining mission can be completed at any time by visiting the Syndicate Contracts tab in your Radar. Once completed, the mission cannot be replayed and is no longer available for selection or browsing.




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