Beacons

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Overview

Balur

With the return of Balur and his Black Horde, the Beacons are the only hope for resisting the rising tide of darkness that now threatens Stormfall. The Leagues that rebuild and control these sacred temples can save Stormfall, project their power over surrounding territories, and rise above their rival Leagues.

 Your League's ability to capture, hold, and rebuild the Beacons
  will determine its standing and the borders of its realm. 

As your League conquers and strengthens Beacons, your growing influence over the lands of Stormfall will be shown on the Imperial Map. This quest shall not be easy. Even now, the orcish hordes are moving to occupy the Beacons, and defending against their armies and those of your rivals is but part your mission. Rebuilding Beacons will take vast amounts of resources and close coordination. No single Lord among you can do it alone - to join this battle you must join a League, or start your own. Beacons can be found throughout Stormfall. They may be heavily defended by Balur's orcs or rival Leagues - so plan your attack carefully.


Any League that captures a Beacon must defend it from increasingly powerful waves of the Black Horde. The battle will be brutal, but you will have one secret weapon. The enchantments woven into the foundations each Beacon have the power to trap the Dark Essence of all of Balur's spawn slain while attacking it. Your League may use this Essence to perform a dark ritual to "Darken" your own units - reducing their need for food, increasing their strength, and improving their effectiveness in combat. Once you have taken a Beacon, you must begin rebuilding it with Resources. As it is rebuilt, each Beacon's Defensive Bonus; Dark Essence collection efficiency; Dark Essence Storage Capacity; and effective range of protection will increase - along with the range of unit types it can Darken.

Beacon Range

The extent of influence a Beacon has on surrounding territory is determined by the Beacon's Range. This is calculated according to its upgrade level and proximity to adjoining Beacons controlled by the same League. This means that two Beacons of identical upgrade levels can have different Ranges. If a Beacon is positioned adjacent to one or more Beacons owned by the same League, it will have a higher range - so try and capture as many adjoining Beacons as possible.

 The total output of all Beacons controlled by your League will be the sole factor determining your League's position in the League Rankings and influence on the Imperial Map.

Imperial Map

The Imperial Map is a scale on the game Map that displays Leagues according to their political influence. To view the Imperial Map, go to the Map and select one of the scale buttons in the upper right corner of the screen (just below the "Castle" button).

League Marshals and League Captains can designate the combatant status of other Leagues from the "Leagues" tab at the Embassy. Find the League you wish to designate from the League list, then mark them as either Neutral, Enemy, or Allied. Once you've changed a League's status, it will be reflected on the Imperial Map with an appropriate icon for all your League Members.
Captured Beacons will appear on the Map with the occupying League's logo.

Beacon Interaction (Map)

The Imperial Map of Stormfall

Place your cursor over a Beacon on the Imperial Map to choose from a set of possible actions:

  • Info - Opens the Beacon Statistics window and offers you the following tree tabs (if this Beacon is currently controlled by your League):
  • Beacon where you can:
  1. Send additional Resources and check the Beacon's upgrade progress.
  2. Monitor the amount of Dark Essence your League has gained from fallen Black Horde units.
  3. Redistribute Dark Essence to different Beacons (only for League Marshal, League Captains, and Field Commanders).
  4. View the Beacon's structural display.
  • Garrisons where you can:
  1. Send reinforcements to a Beacon.
  2. View Units currently guarding a Beacon.
  3. Open the "Beacon" tab at your Embassy.
  • "Darkening" where you can:
  1. Select the number and type of Units for the Darkening ritual. Click "Darken" to initiate.
  2. Review the Beacon's Darkening history.
  3. "Send Reinforcements" - Select this option to send reinforcements to a Beacon. This option is only available for Beacons currently claimed by your League.
  • Capture - Send a force to capture a Beacon.
  • Spy - Attempt to Spy upon a Beacon.
  • Go to the Embassy - Opens the Embassy window and allows you to view the stats of any Beacon your League currently holds by clicking the "Beacons" tab. You may also send Reinforcements to a desired Beacon from this window.
    Use the Navigation Panel or Mouse Scroll from the Imperial or Regular Map to view a Beacon's pop-up action menu. If a Beacon is captured by the Enemy, all surviving Units guarding the Beacon will be returned to their Castles.


Beacon Interaction (Castle)

Beacon


To control a Beacon from the Embassy, your League must have captured at least one Beacon on the Map. Once you have control of one or more Beacons, go to the Embassy and open the "Beacon" tab. From here you can view information on the number and type of Units currently garrisoned at any Beacon occupied by your League. League Captains and Field Commanders can also use this interface to redistribute Dark Essence between the Beacons. Click on the Beacon's icon to view the Beacon on the Map. Click the button in the right-hand part on the screen to open the Beacon's stats window. From here you can add Resources towards its next upgrade level or resupply its Dark Essence.

The Beacon control window is available at the Embassy only if you are already a Member of an existing League, or have created your own.
You will receive battle reports on your League's Beacons in your Grand Marshal' reports. Your Lord Steward will keep you informed on Resource deliveries between your Castle and your League's Beacons.

To control Reinforcements garrisoned at a Beacon, open the "Garrisons" tab. From here you can view, reinforce, or recall any Reinforcements you have stationed at Beacons captured by your League.

Beacon Upgrade

Level Description Darkening
Beacon level 1
Emitter level 1

The cost of upgrade:
       none 

Stored Dark Essence:

    3,000

Darkening:

    none
Beacon level 2
Emitter level 2

The cost of upgrade:
       20,000 Gold, 20,000 Iron, 20,000 Food 
100 upgrades.

Stored Dark Essence:

    6,000 

Darkening:

    Infantry Units
Beacon level 3
Emitter level 3

The cost of upgrade:
       30,000 Gold, 30,000 Iron, 30,000 Food 
100 upgrades.

Stored Dark Essence:

    9,000

Darkening:

    Infantry Units
    Cavalry Units
Beacon level 4
Emitter level 4

The cost of upgrade:
       40,000 Gold, 40,000 Iron, 40,000 Food 
100 upgrades.

Stored Dark Essence:

    15,000

Darkening:

    Infantry Units
    Cavalry Units
    Occult Units
Beacon level 5
Emitter level 5

The cost of upgrade:
       50,000 Gold, 50,000 Iron, 50,000 Food 
100 upgrades.

Stored Dark Essence:

    30,000

Darkening:

    Infantry Units
    Cavalry Units
    Occult Units
    Bestiary Units


See also



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