Difference between revisions of "Allies:SWOE"

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(Created page with "Category: SWOE Gameplay Allies provides you a means of teaming up with individual players that share your mutual interests. These cooperative agreements provide the two p...")
 
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[[Category: SWOE Gameplay]]
 
[[Category: SWOE Gameplay]]
  
Allies provides you a means of teaming up with individual players that share your mutual interests. These cooperative agreements provide the two partners with accelerated reinforcement and resource transfer speeds. It also affords the partners the opportunity to receive reports detailing pvp battle reports from the other player. Be forewarned that should your partner turn on you, they will have a wealth of information at their disposal, they will be able to see exactly what targets you spy, how many troops you have on your City, etc. Extend your trust wisely.
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Allies provides you with a means of teaming up with individual players that share your mutual interests.  
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== Benefits ==
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* Transfer speeds of reinforcements and resources is 24x normal (Same speeds as between Facebook Friends)
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* You may optionally receive carbon copies of all your Ally's battle PvP battle reports to include, scouting, defense, raids and sieges
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* You may filter the types of reports you see via Reports>Diplomacy>Settings
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* Properly used, allies allows two individuals to avoid hitting the same targets for resources (Can be exploited as well, see risks)
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* If your Ally quits you will still receive reports from incoming attacks on them allowing you to see the offense strength of nearby players
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== Risks ==
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* Carbon Copy reports are the exact same reports the actual player receives. This means they show all troops involved in the battle, not just the reinforcing player's
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* They will see all scout reports, and could likewise raid the targets before you do
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* You have no control over what reports your Ally elects to receive or not receive
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Basically, do your best to ensure you can trust the player with which you ally yourself.
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== Mechanics ==
  
 
You must have an Embassy built in order to use Allies. Upgrading the Embassy increases the number of Allies available up to a maximum of 6.
 
You must have an Embassy built in order to use Allies. Upgrading the Embassy increases the number of Allies available up to a maximum of 6.
  
From the Map:
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To become allies you must extend an offer to the other player which can be done from:
  
*Click «Map» in your City.
 
*Position the cursor over the City of the player with whom you wish to become Allies with.
 
*Click «Offer Alliance» on the City menu.
 
  
From their City:
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The Map
  
  
*Go to the City of the player you want to become Allies with.
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#Click «Map» in your City
*Choose «Offer Alliance» from the «Actions» menu.
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#Position the cursor over the City of the player with whom you wish to become Allies with
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#Click «Offer Alliance» on the City menu
  
  
From your Embassy:
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Their City
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#Go to the City of the player you want to become Allies with
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#Choose «Offer Alliance» from the «Actions» menu
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Your Embassy
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#Go to your Embassy
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#Click «Offer Alliance»
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#Choose the player from the list window
  
*Go to your Embassy.
 
*Click «Offer Alliance».
 
*Choose the player from the list window.
 
  
 
The other Player must accept your offer before you will become Allies. Alternatively other players may offer Alliances to you which you may accept through your Embassy's Allies tab.
 
The other Player must accept your offer before you will become Allies. Alternatively other players may offer Alliances to you which you may accept through your Embassy's Allies tab.
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[[File:Wiki butt.png|center|link=Sparta: War of Empires]]

Revision as of 17:11, 4 May 2014


Allies provides you with a means of teaming up with individual players that share your mutual interests.

Benefits

  • Transfer speeds of reinforcements and resources is 24x normal (Same speeds as between Facebook Friends)
  • You may optionally receive carbon copies of all your Ally's battle PvP battle reports to include, scouting, defense, raids and sieges
  • You may filter the types of reports you see via Reports>Diplomacy>Settings
  • Properly used, allies allows two individuals to avoid hitting the same targets for resources (Can be exploited as well, see risks)
  • If your Ally quits you will still receive reports from incoming attacks on them allowing you to see the offense strength of nearby players

Risks

  • Carbon Copy reports are the exact same reports the actual player receives. This means they show all troops involved in the battle, not just the reinforcing player's
  • They will see all scout reports, and could likewise raid the targets before you do
  • You have no control over what reports your Ally elects to receive or not receive


Basically, do your best to ensure you can trust the player with which you ally yourself.

Mechanics

You must have an Embassy built in order to use Allies. Upgrading the Embassy increases the number of Allies available up to a maximum of 6.

To become allies you must extend an offer to the other player which can be done from:


The Map


  1. Click «Map» in your City
  2. Position the cursor over the City of the player with whom you wish to become Allies with
  3. Click «Offer Alliance» on the City menu


Their City


  1. Go to the City of the player you want to become Allies with
  2. Choose «Offer Alliance» from the «Actions» menu


Your Embassy


  1. Go to your Embassy
  2. Click «Offer Alliance»
  3. Choose the player from the list window


The other Player must accept your offer before you will become Allies. Alternatively other players may offer Alliances to you which you may accept through your Embassy's Allies tab.




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