Achievements are awarded for accumulating credit for various activities in the game. Some Achievements are fairly easy to accomplish while others will take considerable time and effort. Achievements reward you with Drachmas, Units and/or Resources. Once you have completed an Achievement, the Achievement icon (Laurel Wreath) will be highlighted in green and you may see a pop-up advising you of your accomplishment. You do not have to immediately accept your rewards. Instead, you can save them for a more opportune time. If you wish to collect your rewards at another time, simply close any pop-up window(s) and continue playing, as normal. To accept your reward, you can either click "Claim Reward" from the pop-up or navigate to the Achievements screen and click any Achievements that are marked as ready to collect. Rewards are credited to you immediately after accepting them. Any units you receive will be placed directly into your Acropolis to prevent them from immediately being lost to battle. There are six categories of Achievements with three or four Achievements each, as detailed below:
These Achievements are earned for building or upgrading items in your City.
| || Daedalus - Interface Buildings Constructed. Construct Resource, Command or Military buildings. This Achievement does not count Decorations or Fortifications. This Achievement is earned fairly quickly. Level 5 Reward is 5 Macedonian Cavalry and 1 Scroll of Wisdom. |
| || Mentor - Interface Buildings Upgraded. Upgrade Resource, Command or Military buildings. This Achievement does not count Decorations or Fortifications. You will get this in the normal course of the game, but it does take some time to finish. Level 5 Reward is 5 Macedonian Cavalry and 1 Scroll of Wisdom. |
| || Theseus - Fortifications Built. This is an easy Achievement to complete but requires Drachmas to do so. Fortifications add to the total Defensive Value of the Units guarding your City. Level 5 earns you 20 Mounted Peltast. |
| || Pygmalion - Décor Purchased. This is an easy Achievement to complete but requires Drachmas to do so. Decorations add to the total Defensive Value of the Units guarding your City. Level 5 earns you 20 Myrmidons. |
These Achievements are for summoning Heroes and for collecting Tribute items around your City and and your friend's Cities.
| || Chiron - Heroes Summoned. Another easy achievement as all Heroes summoned for your City, by yourself or another Archon, will count. A maximum of 500 Heroes are counted towards this Achievement. Level 5 rewards Spartan Promachos. |
| || Periphetes - Offerings of Bronze Collected. This is a time-consuming Achievement earned over many days. Each day, wagon loads of offerings will spawn outside of all Archon's Cities around the South East gate and boat loads of offerings will appear by the Harbor. You will find up to 6 wagon loads and 4 boat loads around your City and will find a combination of three wagon loads/boat loads outside the South East gate in the City of a limited number of friends you visit each day. Simply collect the required number for your rewards. A maximum of 10,000 Bronze Offerings are counted towards this Achievement. Reward for level 5: 30 Agema's. |
| || Procrustes - Offerings of Timber Collected. This is a time-consuming Achievement earned over many days. Each day, wagon loads of offerings will spawn outside of all Archon's cities around the South East gate and boat loads of offerings will appear by the Harbor. You will find up to 6 wagon loads and 4 boat loads around your City and will find a combination of three wagon loads/boat loads in the City of a limited number of friends you visit each day. Simply collect the required number for your rewards. A maximum of 10,000 Timber Offerings are counted towards this Achievement. Reward for level 5: 20 Mounted Peltast. |
| || Antheus - Offerings of Grain Collected. This is a time-consuming Achievement earned over many days. Each day, wagon loads of offerings will spawn outside of all Archon's cities around the South East gate and boat loads of offerings will appear by the Harbor. You will find up to 6 wagon loads and 4 boat loads around your City and will find a combination of three wagon loads/boat loads in the City of a limited number of friends you visit each day. Simply collect the required number for your rewards. A maximum of 10,000 Grain Offerings are counted towards this Achievement. Reward for level 5: 10 Agema's. |
These achievements are for producing military units.
| || Hector - Light Infantry Units Purchased - Counts both Black Market purchases and trained units. Sign the Agreement with Rhodes and build the Infantry Camp to train units. A maximum of 10,000 Infantry Units are counted towards this Achievement. Level 5 rewards 25,000 of each resource. |
| || Achilles - Cavalry Units Purchased - Counts both Black Market purchases and trained units. Sign the Agreement with Delphi to build the Stables and train Cavalry Units, including Scouts. A maximum of 10,000 Cavalry Units are counted towards this Achievement. Rewards Drachmas. |
| || Ajax - Heavy Infantry Units Purchased - Counts both Black Market purchases and trained units. Sign the Agreement with Maroneia to build the Barracks and train Heavy Infantry Units. A maximum of 10,000 Heavy Infantry Units are counted towards this Achievement. Level 5 rewards 20 Agema Horseman. |
| || Phaethon - Phalanx Units Purchased - Counts both Black Market purchases and trained units. Sign the Agreement with Argos to build the Armory and train Phalanx Units. A maximum of 10,000 Phalanx Units are counted towards this Achievement. Reward Drachmas. |
These achievements are for various player interactions and Agreement updates.
| || Odysseus - Agreements Updated - Time-consuming and expensive. However, you will generally earn this in the course of the game. Rewards you with Macedonian Cavalry. |
| || Jason - Allies Formed - One of the easiest achievements to earn. Requires you to upgrade your Embassy and get other players to accept your offer to become Allies, even if only temporarily, to earn the Achievement. The Embassy upgrades are quite inexpensive and this can generally be done within the first few days of playing, if you have available friends also playing the game. You may have a maximum of six Allies. |
| || Paris - Trade Offers Accepted By Other Archons - This one takes some extra work on your part but it's not too difficult to do. You earn this by posting trades of either Resources or Articles via the Port. Whenever one of your trade offers is accepted by another player you get credit. 1000 Trades gives you Level 5. The easiest way to do this is to post a medium-sized trade in a 1:2 ratio in favor of the other player. These trades will generally be accepted quickly. You can, of course, make offers at market value but it may take longer to accomplish, depending on supply and demand. Level 5 earns you 25 Drachmas. |
These achievements are for the gathering of Resources.
| || Midas - Resources Collected - Counts all Grain, Bronze and Timber. Counts all incoming amounts of Resources, regardless of their source. Level 5 requires 10,000,000 resources. It takes a while but rewards 20 Spartan Promachos. |
| || Tantalus - Grain Collected - Similar to Midas but for Grain only. Level 5 requires 10,000,000 Grain be collected and rewards 20 Spartan Promachos. |
| || Sisyphus - Bronze Collected - Similar to Midas but for Bronze only. Level 5 requires 10,000,000 Bronze be collected and rewards 50 Agema Horseman. |
| || Cyparissus - Timber Collected - Similar to Midas but for Timber only. Level 5 requires 10,000,000 Timber be collected and rewards 50 Mounted Peltast. |
These achievements are for Player versus Player (PvP) accomplishments and for placing in the Top Ten rankings, each week.
| || Orion - Successful Spying Missions - One of the easiest achievements to earn, but care must be taken early-on as the reward is Scouts and they will quickly consume all your grain unless you have the production in place to support them. This achievement counts all successful missions even if those missions are all performed in quick succession on a nearby level 1 City. Level 5 earns you 150 Scouts and 1 Scroll of Wisdom. Highly recommended for you to accomplish Level 1, 2 and maybe 3 early on instead of buying Scouts with your Resources. |
| || Perseus - Reinforcements Sent - Another very easy achievement which simply requires you to send reinforcements to anyone. You can repeatedly reinforce and recall your units to a nearby friend. Level 5 earns 10 Mounted Peltasts in the first day, if you want them. |
| || Prometheus - Besieged Cities Liberated - This one is fairly easy but time-consuming and requires extra effort on your part. You will need to find sieged cities and liberate them. Many players will hold low-level "farms" with a single Light Infantry Defense unit or a Hero that is easily defeated by a couple of Light Infantry offense units. Additionally, you will see individuals making a run for the siege rankings late in the week providing you with a substantial number of targets. The achievement does require a substantial number of liberated cities. To speed up the process, you can cooperate with a nearby friend, alternating between sieging and liberating the same low level cities. |
| || Heracles - Placing in the Top 10 of the "Champions" Rankings - Easily the hardest of the achievements, but can be done without spending Drachmas, if you know what you are doing. This achievement requires you to place in the Top 10 of the weekly rankings for Offense, Defense, Siege, Tribute, Raid or Persian Positions. This achievement earns you a decent amount of Drachmas, Significant Amounts of Resources and Scrolls of Wisdom. Additionally, each time you make the Top 10 Rankings you will earn Drachmas for doing so. First, Second, and Third place earn 5k, 4k, and 3k respectively.
- Both Offense and Defense are generally about big battles with lots of troops and tend to fall more towards players that can afford to heal their losses via the Black Market.
- Persian Positions is a complicated endeavor and while it can be accomplished without purchasing Drachmas, it is not easy to do so and far too complicated to discuss here (See the Persian Positions Pages under Strategies for ideas).
- The first reasonable rank for a player not spending Drachmas is the Tribute ranking. This one requires you to siege high-production (read high level) Cities, make them Protectorates and regularly collect resources from them so that you receive more resources than other players in this manner. You will have to ensure that the force you use to hold the City is not removed from the City as you collect from it. This may mean keeping a large Defense force there to discourage attackers or it may mean bluffing with a few Scouts and hoping nobody calls you on it.
- The next "easiest" ranking to achieve is for Raids. This one requires you to collect vast quantities of Resources from your raids while at the same time preventing individuals from taking Resources from you. To prevent others from taking your Resources, level up your Acropolis to level 20 and keep your Resources spent down to under 18,000 of each. Taking the necessary Resources to place in the rankings will require a lot of record keeping and daily activity.
You will generally not be able to make the Top 10 Rankings if you do not use almost all possible raids in a week. The longer the game has been out, the harder this ranking becomes as players find lucrative farms to visit each week. Basically, you will learn how to Scout targets to find potential high-paying cities. You will need to have and send enough troops to take those Resources and you will need to do this each and every raid with few misses. You will also likely need to know how to take more than 50,000 in Resources in a single raid. For that you will need to ask around or piece it together from the clues found on this Wiki's strategy pages. In the end, you are going to want most of your raids to bring home 50,000+ resources throughout the week. This is a time-consuming but highly rewarding process. Additionally, you will be bringing in more Resources than ever before which may mean an increase in your ability to build buildings, upgrade or discover Agreements and train units.
The trick is, of course, repeating the process for subsequent weeks and for that you will have to track where you have sent troops before because as noted above the sieges must be NEW. By new, it means that you can't have held that siege during a previous week's reset (i.e. it was counted for a past week's raid score). Also note that if another player liberates or otherwise breaks your siege before the week's reset, you lose the points for it unless you retake it. If you really want to guarantee your spot on the Top 10 Rankings, you need to identify what amount of cities were taken in the last week's Top 10. Just divide the last week's score by 100 to see how many cities were taken. For example, as of this writing the number one player took 2,538 cities and the number 10 player took 556. You will then want to take at least 556 cities for the next week, preferably closer to double that. You may also Scout targets ahead of time (time-consuming) and time all your sieges to hit within the hour (again time-consuming and sometimes difficult to pull off). Generally though, the hardest part about this Ranking is recalling all the troops after you make the Top 10, although this step is optional.
- The final possibility and the easiest ranking to achieve is for Sieges. This requires you to hold more NEW sieges than the other players. The easiest way to do this is to train hundreds of light infantry and send them out to siege random, low-level targets in groups of 1-3. Many will fail, but many will succeed and if you do enough of them, you should easily make the Top 10 Rankings.